Total War: WARHAMMER

Total War: WARHAMMER

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Larger Orcs Mod [Non-lore]
   
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Tags: mod, Units
File Size
Posted
Updated
8.316 KB
29 Aug, 2016 @ 8:45am
15 Aug, 2017 @ 4:06am
8 Change Notes ( view )

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Larger Orcs Mod [Non-lore]

Description
Hello,

This small mods changes the size of Orc units (Goblins, Trolls, etc remain the same).
If you have any suggestions or bugs, please report.

IMPORTANT: When you increase the size of a model, but not moving speed, it will look like there is no running animation. The model will move with exact same speed, but since the size is increased, running animation will not trigger as simply it is covering same speed with walking. Due to that I had to increase moving speed a bit, since Grimgor or Black Orcs would not run at all. This will obviously make Orc units run faster as a price for larger model size.

Size increase goes like this:
Orc Boyz have roughly the size of vanilla Big 'Uns
Savage Orc Boyz are a bit taller then Orc Boyz, but shorter then Big 'Uns
Big 'Uns are taller then Orc Boyz and Savage Orc Boyz
Savage Orc Big 'Uns are slightly taller then Orc Big 'Uns
Black Orcs are taller then all other Orcs
Grimgor iz da best of dem Orcs cuz hiz da biggast!

Size increase applies also to other versions of same unit class, so for example Orc Boyz size change also changes the size of Arrerz and Boar Riderz.

Now the mod also contains resize of new DLC units!


NOTE: This mod was made due to popular demand. It does not represent my view of how Orcs should look size wise.If you will write stuff like that it is not based on the lore or that I have no idea about Warhammer, then please, find nearest wall to bash your head into.


Compatibility:
Save game
Mods that do not change Orc model size






🔹STAY AWHILE AND READ🔹

SFO Mod Team got large community with more than 4.000 people on public discord and 400.000 subscribers on its mods! All of this thanks to our dedicated fans that help make this mod every day with advices, feedback and positive energy! Join us and lets share this passion together!

[discord.gg]

You all know that modding is not an easy task. We dedicate many hours every day to deliver you this great free content with hundreds of hours on the counter right now. But real life got its value and we need to take care of our families as mature people.

Your support on Patreon help us maintaining this mod and add new stuff frequently. So if you like our work and appreciate time we have spend on it, consider supporting us on Patreon because for some of us modding is only way of earning income right now. Many benefits await you if you join our Patrons familly.

All content of this mod is and will always be free for public.


[www.patreon.com]

35 Comments
TotalWar 28 Oct, 2017 @ 7:22pm 
Thanks brother cant wait lol. You are essential. Patreon from me is on the way
kam2150  [author] 28 Oct, 2017 @ 11:40am 
In time, in time :) I will have a bit more time in following 2 weeks so I will work a bit more.
TotalWar 28 Oct, 2017 @ 10:53am 
kam pleaseee, ME =(
TotalWar 15 Oct, 2017 @ 6:48pm 
theres another larger beastmen mod already bro, if kam is to busy..and kam I'm not sure exactly how big you make them in this one ill see soon but they are much bigger lorewise than they are in vanilla unmodded so even if they aren't this big its close enough cuz its better than vanilla orcs lol. Orcs are much bigger than humans in Warhammer fantasy, the tabletop means nothing lore is different than the tabletop
kam2150  [author] 15 Oct, 2017 @ 11:03am 
Nope, they aren't that big on average as in this mod, only Grimgor would be that big.
TotalWar 15 Oct, 2017 @ 6:39am 
this actually is lore accurate lol, you know that right?
kam2150  [author] 15 Aug, 2017 @ 4:48am 
I am leaving for my facations in like 20 minute so I will think about it when I will be back on 28th of August.
kam2150  [author] 15 Aug, 2017 @ 4:08am 
Mod updated.
lightsshadow2 14 Jun, 2017 @ 2:48am 
AWESOME! Was looking for a mod like this :)