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Should have known since s.p.e.c.i.a.l. was also made by some of the guys who made this game
8 *1.2 = 9.6
15 *1.2 = 18
ingame damage range 9-18. Next I'm very curious if this STR multiplicative bonus also applies to the additive +1 damage*Lvl brawling weapons get.
* [(100+STR*2)/100] . 2% per STR point.
Examples:
Angela Deth at game start. She has a wrench with 11-18 base and 4 STR.
Reported damage range on char screen is 11-19
11 * 1.08 = 11.88
18 * 1.08 = 19.44
Second example 4 STR Ranger with blunt spec . 8-15 base damage range on weapon.
15 * 1.08 = 16.2 ( 16 max damage on char screen).