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History: FALVoiceModule::Encode <- UALAudioSubsystem::Update <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Mario-Bunker <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Either that or you have the same 7.1 feeling as when I had creative installed but without system driver ticked - some channels are apparently muted and would mostly here echos and you may eventually get a blue screeen of death as well after a while....
Actually it's not even 7.1, it's more like 7.0 at least according on the channel monitor on XP.....the LFE channel doesn't seem to get anything.....even in areas where there's lots of explosions happening...or thunder crackling....
Changed it to 32-bit and it works, mic works too without crashing the game! So ....I guess I take back I said.....hahahahahhaa