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However, I have a suggestion. I know this is old stuff and you probably can't be bothered about it.
When you liberate a faction you are its military ally and you can't break that for 10 turns without taking the penalty. Also, it always has the "aggressive" trait and will usually attack its next neighbour.
That's annoying.
1.) Is there a reason that liberated factions are always "aggressive"?
2.) Would it not be better making the mod so that the liberated faction has either no treaties at all with you or is your vassal so you don't get dragged into random wars immediately?
I was wondering whether you could help me out with a personal mod of mine. I am trying to change faction religions, afaik there are three - wh_main_religion_undeath; wh_main_religion_chaos; wh_main_religion_untainted.
I would like to change what religion a faction has. Do you perhaps know which line in data (or elsewhere) in PFM do I need to change, please?
Thank you very much for all your modding, you have provided me and a friend with many hours of fun in both TWW and TWA :)
- Best,
Hawky