Garry's Mod

Garry's Mod

65 ratings
rp_city_13 Ai Nodes AND Navmesh
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Realism
File Size
Posted
743.624 KB
18 Sep, 2016 @ 10:35am
1 Change Note ( view )

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rp_city_13 Ai Nodes AND Navmesh

Description
Ive fully noded the map so that normal npcs and VJ etc works. Really well i hope. But again my nodes are usally focused to work with combines and such.

Also there are fully generated Nav mesh for your beloved Nextbots or Rnextbots.

These works best with:

Combine units plus
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=488470325&searchtext=combine+unit

Inpc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632126111&searchtext=inpc

13 Comments
Joe Schmoe 25 Aug, 2021 @ 7:53pm 
Does i work with the day one too?
The Chad of Time  [author] 7 Jun, 2020 @ 4:13am 
Hopefully it works without deleting the already exiting ones. They are horrible! The npcs will have access to almost everything, even paths on roofs!
Skeleton Jelly 6 Jun, 2020 @ 10:46pm 
sweet. always good when people give hl2rp city maps proper nodes
A Grey Knight 3 Apr, 2020 @ 12:11pm 
hay whare is the cvr c13?
Divus Augustus 19 Feb, 2018 @ 3:21pm 
Okay.

The Chad of Time  [author] 19 Feb, 2018 @ 3:02pm 
Yep, but it wasnt that well done imo.
Divus Augustus 17 Feb, 2018 @ 11:29am 
Wasn't the map already fully noded?
lil carmine 11 Jan, 2018 @ 7:29am 
thanks
The Chad of Time  [author] 11 Jan, 2018 @ 12:31am 
It defenitly works with VJ mods.

I do not know, you could always change the name of the ain file to the other maps and see. It might work.
lil carmine 10 Jan, 2018 @ 4:38am 
does this count for the VJ mods?