Insurgency

Insurgency

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CallOfDutyMW3 SCAR L For Insurgency Mk18
   
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Modifications: Weapon Skins
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14.084 MB
4 okt, 2016 @ 4:26
12 okt, 2016 @ 20:51
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CallOfDutyMW3 SCAR L For Insurgency Mk18

I 1 samling av PP
CallOfDutyWeaponPorts/Mods
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Call Of Duty Modern Warfare 3 SCAR L For Insurgency Mk18 on MrBrightside ACR animations

-Textures for preview images were not final so ingame textures actually follow the menu image where the white receiver areas are matching colored black with other parts of the gun.

Original mod is made by MrBrightside`s and can be found here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=379720021
A giant thank you to him for making the lovely animations

Credits :
Models & textures - Activision , Infinity Ward
Animations - MrBrightside

Warning :
- There is a reported major graphic bug that occurs where game graphics become pixelated when this mod is used. If this bug occurs please unsubscribe this mod and inform the author.
13 kommentarer
StrikeXV 28 jun, 2017 @ 14:59 
I kinda liked the sliver receiver areas, any chance of that being seperate?
PP  [skapare] 26 nov, 2016 @ 17:36 
You need the sound fix script. Its under required items , the link is upwards to the right diagonally from this comment.
Slib 26 nov, 2016 @ 16:29 
The skin and animations are so sexy. But when I run this mod, there aren't any reload sounds. Is there any way to fix that?
newspaper 12 nov, 2016 @ 19:09 
i like the SCAR,but can you put some camo on it,the gun without camo is too pure.
PP  [skapare] 5 nov, 2016 @ 8:20 
Nah i nvr was a fan of the MW series G36C guns.. looks so boxy and the sights are quite poorly modeled..
Long Live The Empire 5 nov, 2016 @ 3:47 
Can you make a call of duty mw3 G36C model for insurgency MK18?
Green51 6 okt, 2016 @ 9:46 
I realize that the iron sights are already quite stubby, but is it possible for you to make the rear post even shorter so as to keep the overall sight picture circular? I mean, you can't really make the front sight taller to compensate because that would shift the point of aim away from the point of impact.
PP  [skapare] 5 okt, 2016 @ 21:33 
Nah im keeping it as Mk18...already respective have m16 n m4 models already. Sorry
C4 5 okt, 2016 @ 21:22 
scar l or h for m4a1 please:D
PP  [skapare] 5 okt, 2016 @ 18:22 
Ingame it is already black.. i forgot to include the fixed materials in the vpk when i took the screenshots.