Portal 2
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Quality Control: Platforms
   
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Quality Control: Platforms

Trong 2 bộ sưu tập tạo bởi HugoBDesigner
Quality Control
3 vật phẩm
2016 Maps
18 vật phẩm
Mô tả
[Easy-Medium] Welcome back to Aperture Science Quality Control. Today, you'll be testing our automated moving platforms. If it moves, good for science. If not, you may want a new diet.

Playthrough by LB: https://www.youtube.com/watch?v=OWOk7cWpfes
Playthrough by Nockscitney: https://www.youtube.com/watch?v=oWPC3_Keiwk
• Playthrough by HugoBDesigner: https://www.youtube.com/watch?v=jSMaNO2J0IU&t=699
Playthrough by RectorRocks: https://www.youtube.com/watch?v=Cc9Na_8QucY&t=42
Playthrough by MrFab: https://www.youtube.com/watch?v=aOiOCQmXjVI&t=23
9 bình luận
Jäger 5 Thg01 @ 5:55pm 
Solid Compact test. Though it was a bit small for my liking (compared with the two previous QC tests), I especially enjoyed the dual usage of the horizontal platform. Timing is a bit irritating though.
Overall I give this Test a 7/10 :p2aperture:
freddiPhil 29 Thg09, 2020 @ 1:24am 
Really nice map. Much better than "Quality Control - Bridges". More focussed
Spider_Dawg 29 Thg08, 2019 @ 4:19pm 
Oh no!!! My dear sweet companion cube is forever trapped after I failed to make a run for it in time!!!
Zuntak 10 Thg05, 2019 @ 7:06am 
I got trapped once, but then I realised I could respawn the cube. Nice map :spirallove: :p2turret:
bullfrog 23 Thg01, 2019 @ 2:33am 
I could have done with a bit more time, but I'm not as young as I used to be ;)
󰀉tempeh󰀉 11 Thg12, 2017 @ 5:44pm 
It's possible to get trapped after placing the companion cube on the button.
ZorkFox 21 Thg08, 2017 @ 7:00pm 
Phew! That array of nine platforms is LOUD! By the time I figured out the order, I had already made the timed run far too many times: even one extra second would have been nice.

(And I'm not sure if there's anything you can do about it, but the weighted storage cube vent appears to be in FRONT of the reinforced glass wall when you're standing up on the high platform near the entrance. It's not actually, but for some reason the glass wall texture isn't being drawn across the apparatus vent.)

Thanks again for your hard work!
Petutski 31 Thg10, 2016 @ 2:06pm 
Nice map. The timed run was a bit annoying. Thanks!
nock 16 Thg10, 2016 @ 2:39pm 
Thanks for the map Hugo. Saw the link posted on LB's comments. Nice and simple, without any real issues.

Non-Blind run: https://youtu.be/oWPC3_Keiwk