Portal 2
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Dirty Harry - Version 2 (Krank Proof)
   
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1 юли 2012 в 4:12
2 юли 2012 в 11:19
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Dirty Harry - Version 2 (Krank Proof)

В 1 колекция от carol
Carol's Solo Conundrums
13 артикула
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OK so Clint Eastwood would have no problems with his Magnum - but how would he cope with only a portal gun and his wits?

This much harder version is a response to Krank's video and challenge in the original version (see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=78784684). I want to turn him into a gunslinging killer and so I have attempted to mitigate the advantages of the bunny hopping technique. To what extent I have succeeded time will show.

The easy preamble from the original map has been removed and goes straight into the main chamber and then the final sequence of the game.

Don't forget to leave a rating and some feedback (be friendly).

Enjoy. (Remember to use F6 to save if you think you need to.)
15 коментара
Geneosis 4 септ. 2012 в 9:03 
Well keeping turrets alive is not really what I like... So I just killed them all 8D Harder and harder anyway X)
hawk 2 септ. 2012 в 11:34 
I have tried this one first - it was indeed tough.I believe it took me about 2 hours to finish it - lots of quickloads, of course. What I found the most difficult (and rather annoying) was the catapult that (I assume) was supposed to throw you at the wall in the main chamber. Even when the turrets did not shoot at me, most of the jumps would just hit the wire fence and get killed by the turrets.
All in all - great map for training "military androids" as carol put it :)
By the way, before geting on the catapult I reached around the glass panel and took the turret next to it; used it afterwards just to make sure the catapult would throw in the marker on the white all.
carol  [автор] 19 авг. 2012 в 9:10 
If you haven't looked at the first version of this map check it out and Krank's response - then you see why I kranked up the diffculty/annoyance level so much.

I am sure DH would use any vantage point he can to gain the advantage ;-)
UnableRogue 19 авг. 2012 в 7:24 
Hard pain in the butt map. I had to stare and squint at the monitor to find a single white pixel at the end of the first room to which I could create a portal. I'm guessing that was all part of the theme though. Going through the halls and turning round the corner to find a few bad guys ready to shoot fitted in perfectly with the Dirty Harry feel. Just a tip: Pedestal button can be stood on to get a good vantage point. I did it near the timed flip panel.
carol  [автор] 2 юли 2012 в 11:24 
Updated the ending moments of the map :-O
KranK 1 юли 2012 в 16:14 
What the jump to the door or jump to the platform? The jump to the door is a single block gap, I can record it if you like. To the platform im not sure if it's possible as I didn't try it.
carol  [автор] 1 юли 2012 в 16:10 
Proof of that leap?
KranK 1 юли 2012 в 15:43 
Now that I think about it I probably could have jumped to the last platform instead of killing the turrets.
KranK 1 юли 2012 в 15:41 
Well that was much harder...I like the first version better haha. I was able to get the ball without killing any turrets and get over to the ball button but nothing can be done from there. So I had to take out 6 turrets in the main room in order to place the ball on the button and get out of there. In the next section I missed some portal surfaces (my fault) and ended up hopping by all of the turrets that weren't fenced in (it's harder then before though). For those ones I had to pick them up and turn them around. I did kill 2 turrets with the laser though. The last section after hitting the button to open the flip panel, you can hop by all those turrets and turn the one in the cage around. Can't do my trick to get the last 2 turrets anymore so I killed those 2 and jumped from the platfrom into the door. No funnel needed. So overall you managed to block most of the things I did.
O'Brian 1 юли 2012 в 13:50 
OK I see... interesting. I haven't seen that in the V1. That's easier indeed.