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I don't know why, but it doesn't work anymore. It used to work, but now every time I play as Von Carstein the capital doesn't change when I take Drakenhof (don't know about the other factions, haven't tested that). I saw in the comments that this has happenned already in the past and apparently you fixed it, so maybe you could please fix it again?
1. Unfortunately this mod works at the faction level, e.g. it says "Clan Angrund's real capital is Karka Eight Peaks" as opposed to at the lord level "Belegar Ironhammer's real capital is Karak Eight Peaks". So to change it so Ungrim relocates to Karak Kadrin would mean changing the Dwarf faction as a whole.
2. It looks like that mod changes the 'starpos.esf' file, which this mod also does, in which case they won't be compatible unfortunately. Crysnos added this mod's changes into his excellent faction mods though so the mod you linked already includes this!
@gongoozler
I can't remember SFO making any changes to the startpos.esf file so it should be compatible!
Basically, if a mod affects the initial world map in any way (e.g. moving lords around, making factions playable, changing who owns what when the game starts) chances are it's incompatible.
1) What about Ungrim Ironfist, wouldn't it make sense for his captial to be Karak Kadrin (Slayer Keep) when he captures it?
2) Does this mod work alongside Legendary Lord Unique Start Position mod?
https://i.imgur.com/3mSvsEf.png
2. Double-click the faction you want to edit in the list below, and modify the highlighted value:
https://i.imgur.com/aNU2EfS.png . IDs can be retrieved as indicated in @Psychopriest's imgur guide.
3. Close the window and File -> Save Savegame (takes a while).