Crusader Kings II

Crusader Kings II

91 lượt đánh giá
Improved Early units
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Kích cỡ file
Đã đăng
Đã cập nhật
57.669 KB
10 Thg12, 2016 @ 4:51am
4 Thg12, 2018 @ 7:11am
14 ghi chú thay đổi ( xem )
Bạn cần DLC để sử dụng vật phẩm này.

Đăng ký để tải xuống
Improved Early units

Trong 1 bộ sưu tập tạo bởi VityViktor
Vityviktor's CK2 unit mods
9 vật phẩm
Mô tả
Small changes in early units to make them more historically accurate and/or cool looking.

Units changed:

-Byzantines: Helmet and shield (Roman shield, used by Celts i don't know why)

-Celts: Helmets and shields (Pictish shield)

-Western and Eastern Slavs: Helmets (with fur hats for Eastern Slavic light infantry) and shields.

-Norse (Unit Pack required): Switched weapons for light and heavy units. Light Infantry axe was made smaller.

-Italians: Added roman shields.

-Andalusians: Eastern unit models with Arabic weapons, shields and hedgear. (After Holy Fury they aren't used, sadly).

-Removed Early Turkic units (as they looked too Arabic in my opinion), so they could use default Turkic Unit Pack models.

-HOLY FURY: Added support for the new different Slavic graphical cultures:

*South Slavs.

*Berbers/Andalusians.

*Levantines/Egyptians.

*Magyars.


IRONMAN COMPATIBLE
60 bình luận
Njupa Supa 19 Thg06, 2020 @ 3:45am 
For some reason the units are invisible for me and i have the Norse unit pack dlc.
Alpha Storm 20 Thg05, 2019 @ 2:58am 
Mod crashes the game upon me trying to place my spymaster on the map. Might be due to conflicts with other mods, though I find that to be unlikely. Will likely check this weekend. Just thought you should know.
Drax70 18 Thg03, 2019 @ 9:23pm 
Any update yet?
RandonDjion 18 Thg03, 2019 @ 2:49pm 
I dont know why but a lit of your mods have liw stability for me, and the game just tends ti crash seemingly randomly.
VityViktor  [tác giả] 24 Thg12, 2018 @ 6:02am 
@Drax70 Thanks, I'll take a look.
Drax70 21 Thg12, 2018 @ 2:33pm 
@VityVictor, I get errors in the error.log file with your unit mods early, middle AND late..
Have you checked your error.log file? Is this normal? I don't CTD but it says that textures/files are missing...

Thanks!
VityViktor  [tác giả] 5 Thg12, 2018 @ 5:06am 
Added new pictures: South Slavs, Berbers/Andalusians and Levantines/Egyptians.
VityViktor  [tác giả] 4 Thg12, 2018 @ 2:50pm 
@Turgal Of course. Every unit featured in this mod is only used between 769 and 950. After that, they change to their default or midgame models.
Husary 4 Thg12, 2018 @ 11:58am 
Good, but will the Muslim units change in 950 AD? For example will the units of Muslim look like the new ones from 950 AD till the High Middle Ages? Old Arabic units should exist till 950 AD then from this date they should change into the new ones, it would be awesome, these units were accurate for that period, the new ones look more like Middle Ages ones..
VityViktor  [tác giả] 4 Thg12, 2018 @ 7:12am 
@Turgal They're still in this mod. I even made unique combinations for the Berbers and the Levantines. Andalusians, unfortunately, lost their units, as they now share them with the Berbers. I will upload pictures as soon as I can.