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The code to remove the killbox is:
local function remove()
if game.GetMap() != 'cyberpunk_3' then return end
local e = ents.GetMapCreatedEntity(1923)
if IsValid(e) then e:Remove() end
end
hook.Add('InitPostEntity', 'cyberpunkKillbox', remove)
hook.Add('PostCleanupMap', 'cyberpunkKillbox', remove)
Place this code in lua/autorun/server/cyberpunk_killbox.lua.