Portal 2
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Parallel Universe Testing Chamber #1
   
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Parallel Universe Testing Chamber #1

Clarion-Z 作成の 1 件のコレクション
Parallel Universe Testing Chambers
9 アイテム
解説
Welcome <subject name here> to the Aperture Laboratories parallel universe testing chamber.

In this test you need to know the basics and know how to take advantage of Aperture Laboratories Gels.
So far only a handfull of test subjects have passed this test. But we still need more data. Enjoy this test and if for any reason you start to feel like you just want to quit, please feel free to jump into the Aperture Laboratories extremely harmfull pool of goo.

*Revision 7
25 件のコメント
Petutski 2014年8月18日 18時43分 
Wow, convoluted nooks and crannies! Excellent! and Fun!
GraveNoX 2013年11月1日 9時16分 
Too lazy to find the proper way: http://youtu.be/55ei1l3a9nc
holde2000 2012年11月18日 8時00分 
Accidentally did it like UnableRouge as well
ManOfColours868 2012年10月26日 9時02分 
I dfd the same as UnableRouge
Hogarth 2012年10月24日 21時01分 
Sweet
Remington Steele 2012年10月24日 14時29分 
Very complex and fun!
Mr.Johno 2012年10月15日 3時24分 
yeah very easy to break, there are many places that need fixing, but once they are fixed, this will be a quality map
mikemoody 2012年10月6日 11時50分 
WoW finally I saw the angled panel up by the pedestal button, was lost until then. After painting with speed gel and shooting a portal in the wall then going downstair and making a speed run down where the speed gel tube is and shooting a portal into the far end wall and flying out and over the angeled panel uptop, :) Hey no problem. So the turrents and stuff downstairs means nothing HUH? Ha Ha had me fooled for a while. Thanks for the good map.
Clarion-Z  [作成者] 2012年8月9日 6時34分 
djk_bkk : This is my first map ever, so there was more just stumbling than thinking. Only after people pointed out all the mistakes, this level became playable. =) But we all learn from mistakes and I won't be carrying these mistakes to future maps.
Also, Thank you everyone for playing :)
djk_bkk 2012年8月7日 17時45分 
can see that alot of thought went into this, but it's not always clear what the next step should be i.e. the sequencing of things, but a nicely designed map!