XCOM 2
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Doctor_Mandarbs_Map-Pack
   
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Tags:  map
File Size
Posted
Updated
328.900 MB
5 Feb, 2017 @ 11:22am
4 Sep, 2017 @ 9:28am
56 Change Notes ( view )

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Doctor_Mandarbs_Map-Pack

Description
THIS Mod DOES NOT work under "War of the Chosen"!


My extra Map pieces! - Beta Version for XCOM 2

You like XCOM 2 (most noticed within Long War 2) as much as I do, but kinda get sick to see almost always the same map pieces? Welcome to my Map Project!

Q&A:

Q: Can I use your mod without Long War?
A: Yes, it's made for XCOM 2 and not specific Long War depentable. Long War brings you more missions which means more opportunities to run into my modded map pieces.

Q: Why is the mod in Beta?
A: Because I may forget to move rats, pigeons and othe minor details to the correct location, or forget to include them at all.

Q: Will this mod continue to be supported, now that War of the Chosen is live?
A: Yes, if you find any bug or mistake and let me know about it, I'll do my best to fix it and update the mod. There won't be new content however. I think 1000 PCP are enough for 1 Map Pack for XCOM 2.

Q: Do you know "Parcel Maps EC" by eclipsezr?
A: Yes, I do. In fact a handfull of PCPs in my modpack were designed by him. He gave them to me to incorporate them into my map pack, because they did not fit into his own mod.

Q: What are PCP and Parcel?
A: In short, PCP are the things that fill up the map layout and connect parcels together. Think of PCP as roads (dirt, regular, highway etc) and water streams, or sometimes cliff sides and patches of wooded area. Parcels on the other hand are houses, and bigger map pieces.


Currently included (1000 PCP & 10 Parcel):

PCP - City Center: + 223 (Finished)
PCP - Slums: + 178 (Finished)
PCP - Small Town: + 182 (Finished)
PCP - Wilderness: + 363 (Finished)
PCP - Rooftops: +20 (Finished)
PCP - Trains + 34 (Finished)

Parcel - City Center: + 6
Parcel - Small Town: + 4


Check "Change Notes" to find out what has been added!
Popular Discussions View All (2)
26
12 Sep, 2017 @ 9:04am
Map - Ideas / Wishes
Doctor Mandarb
13
19 Jul, 2017 @ 2:48am
Bugs - Mistakes
Doctor Mandarb
193 Comments
juhamac 21 May, 2019 @ 6:59am 
Worked well throughout LW2 campaign.
Doctor Mandarb  [author] 20 Nov, 2018 @ 8:16am 
Ah, now I know what towers people mean :D

Those are placed by the game, normaly. I have no PCP where I put them down manually.
The game checks for a place and if it's empty it just rng's them into that spot.
I wouldn't even know how and where to look on how to fix, since back in the days when I made this mod I never ran into "floating hackable advent towers".

My only guess would be to record every incident where this happens. Then somehow make a matrix to see if it's PCP or Mission related. Check on what PCPs, Missions and Bioms this happens.
Agrippa HX 19 Nov, 2018 @ 6:18pm 
I don't know if its this mod, but I suspect some mod is responsible for these floating ADVENT surveillance towers I've started seeing:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1569363434
Doctor Mandarb  [author] 19 Mar, 2018 @ 10:16am 
@Lamen the Mildly Insane not as far as I know. Because all PCP's are named with my own naming sheme. Furthermore I do not use any content, thats not part of the vanilla XCOM 2.

Bugs and Error's can always happen. Afterall, you are playing XCOM.
[95th] Phantom Civet 18 Mar, 2018 @ 7:58pm 
question. does this conflict with any other map mods?
Doctor Mandarb  [author] 5 Sep, 2017 @ 6:35am 
That small update was about fixing some minor mistakes in my PCP's that I found while rebuilding them for my WotC version.

After a full weekend of work, I'm surrendering to that bug infested DLC.

Take that DLC with a grain of salt, as it can toss you planty of bugs, if you are not carefull.
Doctor Mandarb  [author] 3 Sep, 2017 @ 7:01am 
Uh, that one is nice :D
Timbermaw 2 Sep, 2017 @ 6:26pm 
Okay i found out the console command: X2DebugMap. Also found your twn narrow map, coincidentally :p
Timbermaw 1 Sep, 2017 @ 11:37am 
Lol okay. Was just wondering, thank you!
Doctor Mandarb  [author] 1 Sep, 2017 @ 11:28am 
@Timbermaw I don't know of any way other then... well knowing that if it looks good, it must be my PCP :P Sadly, I don't have a picture of every single PCP. I stoped doing it a long time ago. As that took time, and I decided to rather spent that time making more PCP :)

Perhaps somebody else has an idea?