Space Engineers

Space Engineers

148 valoraciones
SF - Modular Missiles
   
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Type: Mod
Mod category: Block, Modpack
Tamaño
Publicado el
Actualizado el
13.736 MB
9 FEB 2017 a las 11:26
12 DIC 2017 a las 7:17
11 notas sobre cambios ( ver )

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SF - Modular Missiles

Descripción
This mod adds highly customizable modular missiles to fit your needs. It is currently a work in progress and more features will be added (list down below).

This mod is DX11 only with PBR HD textures and is made for both small and large ship.

Some people has asked me to make a demo to show how the Pylons and silos work so I decided to make a blueprint with the setup I used in the Youtube video plus all blocks placed including the construction stages. The demo can be found on the link below:
SF-Modular Missiles DEMO

READ BEFORE POSTING ANYTHING ABOUT PYLONS AND MOUNTS
I am getting alot of complaints about the mounts and pylons not working. The most common mistake is that the pylon is owned by the player while the mount is owned by noone and therefor will not merge. Make sure both parts has the same owner.
Another thing is the mount point on the pylons. It had to be removed because when merging two different mergeblocks that has mountpoints, on the merge side, it would not separate. This has to do with the Vrage engine and there is nothing i can do about it. The default blocks works because they merge to a copy of itself.
TL;DR. The game engine does not allow two different merge block types to work properly together. Simple but ugly fix is to put two mountblocks together


Features:

Body Parts:
Hub (for modules)
Reactor
Gyro
Capacitor (High output, low capacity)
Battery
Mount block (for pylon)
Thruster
Tip
Camera Tip
Explosive Tip
Atmos Thruster
Merge hub (multi stage rocket)

Modules:
Programmable Block
RCS (Reaction Control System, Side facing thruster)
Battery
Capacitor
Short range Sensor
Timer
Boost Thruster
Warhead
Antenna

Other:
Pylon (Broken until Keen fixes the issue described above)
Missile Silo/tube
Slanted tube


Planned Features:

Body Parts:
Warhead
Nuclear Warhead (Normal warhead but more punch using uranium)
More mergeblocks / connectors
(Shotgun payload for nose cone and possibly single round for penetration)
Hydrogen Thruster
Hydrogen tank

Modules:
Reactor
(Solar Panel)
Long range Sensor
Hydrogen tank

Other:
More building stages
Silo Doors, Slanted and normal.
Pylons compatible with wing parts
(Piston/rotor connector. Having some issues with this)

Thank you Harag for a great plugin and tutorial for Blender.
Discusiones populares Ver todo (3)
26
12 DIC 2019 a las 12:29
FIJO: Bug Reports - Please leave any bugs you might find here!
Sandflakes
13
3 SEP 2019 a las 4:12
FIJO: Suggestions - If you have any suggestions or thoughts feel free to leave them here!
Sandflakes
1
10 JUL 2018 a las 17:44
Scripts for modular missiles
Admiral Siloy
150 comentarios
thesnowfox84 17 MAR 2024 a las 6:36 
any plans to update this?
darinreynolds90 30 ENE 2022 a las 20:38 
any word on the pylon issue i really love the silos
Wightsquall 15 ENE 2021 a las 21:58 
Also.. Why have atmospheric thrusters if you dont have atmospheric RCS???
Wightsquall 15 ENE 2021 a las 21:19 
How do you actually use Silos there's NOTHING and NOTHING in your page. As well as no tooltips. How do you expect people to use the mod?
FancyMcLad 27 SEP 2020 a las 8:32 
How do i load the reactor?
Chaos Uncensored 22 JUL 2020 a las 3:57 
Any chance this mod is getting an update soon? Best missile mod to date by far, really hoping it gets fixed/updated soon seeing as no other mod offers such a nice system.
Bertin 5 JUN 2020 a las 12:36 
@SandFlakes hey i hope you are OK with all this stuff of corona, did you get time to check the stuff i sent u? thanks
LORD THOMPSON 30 MAY 2020 a las 15:11 
How do you assemble these? I would like to have them on my Ballistic missile submarine ship i'm working on
Big Bean 2 ABR 2020 a las 12:08 
Hey i was just wondering on how you load stuff into something like a missile silo because i have no clue on how to do it
Sandflakes  [autor] 7 MAR 2020 a las 10:05 
Hey Bertin, yes i have tried it quickly and it seems to run fine but i would like to perform some further testing before i publish it. Unfortunally i have been very busy recently and not had time to do so but I will publish it as soon as i have time! Thanks again for taking your time!