Winds Of Trade

Winds Of Trade

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Country Relationship Modifiers
By minotaur2k12
A brief overview of all things that alter the relationship of your company with the different countries in the game.
   
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Positive Modifiers
Starting your Company
+4 modifier in the country where your company was founded.
Duration: 720 days.

Founding a colony
+3 modifier
Duration: 720 days.

Sending an expensive gift
+2 to +4 modifier after sending a really expensive gift to a ruler.
Duration: 360 days.

Helping in war
+2 modifier after completing a war contract (Scout Area, Transport Weaponry, Transport Supplies or Transport Troops)
Duration: 360 days.

Accepting a contract
+1 modifier after completing a Transport Diplomatic Party contract.
Duration: 360 days.

Opening a new trade office
+1 modifier
Duration: 240 days.

Buying and selling goods
+1 modifier after buying or selling approximately 1,000 tonnes of goods in a specific country, but it might vary.
Duration: 90 days.
Negative Modifiers
Sinking a competitor's ship
-3 to -5 modifier after sinking another trading company's ship.
Duration: 180 days

Sabotaging a ship
-2 to -5 modifier if caught trying to sabotage a competitors' ship.
Duration: 120 to 180 days

Damaging a competitor's ship
-2 to -4 modifier after damaging (but not sinking) another trading company's ship.
Duration: 150 days

Stealing goods from a competitor's ship
-1 to -3 modifier after accepting surrender from a competitor's ship you were about to attack.
Duration: 120 days

Abandoning a colony
-4 modifier.
Duration: 360 days

Smuggling
-2 modifier if caught smuggling.
Duration: 90 days

Trading with an enemy country
-2 modifier after trading with an enemy country.
Duration: 45 days

Sending a cheap gift
-1 modifier if sent a cheap gift to a ruler.
Duration: 360 days

Trading with a rival country
-1 modifier after trading with a rival country (those that say "X views Y as a threat" in the countries screen)
Duration: 30 days
1 Comments
Bunyan 3 Feb, 2018 @ 9:17pm 
Could you clarify what those modifiers do? How important are they to making choices in gameplay?