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-it would be great if you changed the names of mods that are no longer maintained, so that no one (including me) tries to use them. (IMHO)
I mean, "MODIFIER_PLAYER_CITIES_ADJUST_BUILDING_YIELD_MODIFIER" penalizes the building by -x%, then "MODIFIER_BUILDING_YIELD_MODIFIER" corrects by the very same +x%. They both apply to all buildings of the same type across all campuses, right? Also, why is it claimed the first is not affected. Mine was, I believe. I once thought I understood that mechanic, as decreasing first and increasing after by the same percentage does not result in the original number, but a smaller one, BUT: the numbers I have in the game do not match the calculation. They are harsher. Please help?