Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Changes and Tweaks Mod
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
65.746 KB
6 Mar, 2017 @ 2:23pm
1 Jan, 2019 @ 1:34pm
9 Change Notes ( view )

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Changes and Tweaks Mod

Description
This mod consists of numerous yet small balance changes to many facets of the core gameplay such as civilization uniques, aircraft, coastal cities, religious beliefs, and social policies. The vision of this mod was to increase strategic diversity and do some basic balancing while keeping the same feeling of the game. The most important changes are reducing the power of walls, making aerodomes and aircraft far, far easier to obtain, making coastal cities viable in terms of housing and tile yields, making religion slightly less tedious and with stronger bonuses, and trying to balance out the insanely strong civilizations and the very weak civilizations.
Note: Does not include any changes for the DLC civs except for Rise and Fall because I do not own the DLC.

For a full changelog: there is a google document (As of January 1 2019 it should reflect all changes accurately.)

https://docs.google.com/document/d/1RPgcEbl0gMYxmnmudFJSILHdOP4b2_UBglNrYdKrgbA/edit?usp=sharing

************* January 1st, 2019: Finally updated again after nearly a year since the last update. The numbers for balance tweaks have been changed and some previous changes have been reverted due to Firaxis changes or for balance reasons. Georgia has notably received some large buffs finally.*****************
24 Comments
ButtersBttmBytch 9 Jan, 2019 @ 11:26am 
Since your update, I cannot load saved games with this mod enabled. OBviously disabling wont let saved game load either .
CyberGamer15 1 Jan, 2019 @ 4:30pm 
I used Notepad++ to alter the files and made the changes I wanted, and it worked perfectly!

Thanks for your helpful response! :steamhappy:
Cold  [author] 1 Jan, 2019 @ 1:39pm 
@CyberGamer15 It is hard for me to advise you on this without knowing how familiar you are with this kind of thing. I recommend trying to open the files with Notepad or Notepad++ (what I use). Then find the changes that you don't like and delete the rows that change them. For example, if you wanted to remove the Samurai changes, you would either control+f and search for Samurai or just scroll until you saw it. You would delete this whole series of rows:
<Update>
<Where UnitType="UNIT_JAPANESE_SAMURAI"/>
<Set Maintenance="2" Cost="120" Combat="41" PrereqTech="TECH_IRON_WORKING"/>
</Update>

And then you could also go delete the text change I made which comes earlier in the unit file, which would make the tooltip go back to the vanilla tooltip.
CyberGamer15 18 Nov, 2018 @ 8:07am 
Great mod! I have read the changelog and I like most of the changes, but I'm finding it hard to remove the changes I don't want.
I managed to find the various files that were mentioned in the changelog, but I'm not sure how to edit anything in the Unit Abilties and Global Defines XML document for example.
Cold  [author] 10 Feb, 2018 @ 12:19pm 
Feb 10th - This should hopefully work in Rise of Fall now BTW
Cold  [author] 24 Oct, 2017 @ 6:19am 
@Suits Thanks for reminding me, I totally forgot to update this since there was a big Firaxis patch. I don't know if I'll make any additional balance changes, at least maybe not until there's a big expansion since I don't even have any of the DLC civs. I uploaded a new version with no other changes, so hopefully it should run on this patch fine now. I haven't played Civ 6 in a while so hopefully I'll get some time to give it a go in my own game soon again.
Bannes 22 Oct, 2017 @ 12:08pm 
will this be updated for new patch
brandt4997 26 May, 2017 @ 2:58am 
Could lighthouse or harbors provide +1 production on sea resources?
Reffy 19 Apr, 2017 @ 3:39am 
Defense of the motherland policy is bugged. It says "...your [ICON_Traderoutes]Traderoutes are immune to being pillaged." And I can confirm that they are NOT immune to being pillaged.
mikhail 23 Mar, 2017 @ 9:06am 
Thanks for making this mod - it's great! I hope you continue to update it.