Total War: WARHAMMER

Total War: WARHAMMER

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The Black Legion
   
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Tags: mod, Units
File Size
Posted
Updated
659.247 KB
9 Mar, 2017 @ 7:31pm
10 Jul, 2018 @ 2:08pm
39 Change Notes ( view )

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The Black Legion

Description
Massive overhaul..hope you like :)

*Anti-infantry, Grave Guard stats (all but) and can be recruited as normal Grave Guard but slightely higher price due to the Regeneration and Chilling Aura. Nice little alternative to vanilla and a bit harder, do bare in mind that this was one of my first mods so shall update as I go, not quite what I started out to make but getting there. If you have any ideas for the future of these guys do say...officer? unit cap and make em harder?

(Compatibility)

*Work well in custom and campaign for the Vampire Counts, Schwartzhafen and are also compatible with Crynsos' mixed faction unlocker for Mousillon and PumaMaster's Mousillon unlocked. Works with creme_de_la_bear's Mousillon vampire counts reskin. (Any issues let me know, I'll try) After the overhaul, they look quite good with the Drakenhof units.

(Updates)
Unit Card updated.
Massive overhaul!! Now two handed swordsmen with a few improvements like Regeneration and Chilling Aura.

(Future Plans)

*Give them a champion?*
*Unit Cap?*
*More Units?*

Enjoy and don't forget to rate ;) the more ratings the more units!!

*(Other Undead mods)*


THE DEAD RISE V - (Mousillon Rise Mod)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=923254983
THE DEAD RISE III
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=904537579
THE DEAD RISE II - (Drakenhof Division)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=893180643&searchtext=
THE DEAD RISE - (Bretonnia Rise)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=888023705
(Drakenhof Division-No Ranges Version)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=902226867
(Original Drakenhof Spears)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=883751599
(The Black Legion)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=880346437
THE DEAD RISE IV (Rise Of The Lycans)
56 Comments
Bob  [author] 28 Mar, 2023 @ 10:11am 
Have to wait until I get pack file manager up and running again as px died after making these so not sure
[PBS]Mr.Chinchilla 28 Mar, 2023 @ 7:45am 
Can you make this and some of the others available for all of the Vampire count factions in custom battle?
Mordy 11 Nov, 2017 @ 11:27am 
I've got it working for me in TW2. I only had to edit the armor table, and it was good to go. I was wondering if you had the older version with the sword and shield instead of dual weliding? I was hoping I could get the shield meshes from it. I quite liked the way they looked, but I can't find them in the definitions.
Bob  [author] 11 Nov, 2017 @ 10:58am 
Not until PFM sort their shit out lol
Mordy 10 Nov, 2017 @ 2:52pm 
Do you plan to port this mod to TW2?
Bob  [author] 4 Nov, 2017 @ 4:44pm 
Nope but I am thinking of putting into a larger mod
Blade 4 Nov, 2017 @ 12:43pm 
Is this mod also included in one of your Dead Rise pack?
Thank you.
Bob  [author] 27 May, 2017 @ 5:18am 
Haha yeah I tried that one with some skeletons & messed around with the scale...they ended up with wandering pelvises :steamhappy:
Whysofurious 27 May, 2017 @ 2:51am 
Yeah i know what you mean ahah Have you tried the elf dual animation? seems like i've gave life to a spyked treemen with human mesh
Bob  [author] 27 May, 2017 @ 2:44am 
Yeah so far, some of those aninmations just dont work with "human bodies" does however make some interesting splats if your pc can handle it lols :D you should see some of the wonderful mistakes I've made ;)