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Since the Sumerian unique strategy depends pretty heavily on a massive force of War-Carts in the early game, this bug sort of breaks the whole game for Gilgamesh. Your entire army goes from dominant to obsolete in the early modern era.
However realistic that might be, it's a major change to Sumeria, and it hits Sumeria uniquely. (Even if the non-unique counterpart can't upgrade -- I don't remember what it's called or if it can -- other civs are much less likely to have militaries principally composed of that unit.)
I also just hate units that have no upgrade line generally, which I suspect is a widespread sentiment. In any event, this was pretty frustrating to discover at a crucial point of a marathon deity game. Any way it's something you plan on fixing?