The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Archer's Companion - Dawnguard Edition
   
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10 Aug, 2012 @ 10:17am
14 Aug, 2012 @ 11:41pm
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Archer's Companion - Dawnguard Edition

Description
This version is for Dawnguard users only. If you don't have Dawnguard installed you need to use this version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=88123322

DESCRIPTION
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I felt like archery sort of became eclipsed in the later levels of the game, so I created this. It adds some new perks and changes some old perks so that archery is viable until end game.

New perks in the archery tree:
Wounding Shot (lvl 1) - At level 30 in archery you can fire shots that cause bleeding damage over time. This occurs 30% of the time.

Wounding Shot (lvl 2) - At level 50 you can fire shots that more often cause bleeding damage over time. This leaves the bleedout the same, but increases the chance of it happening to 50%.

Hunter's Hound - At level 30 you are able to summon a faithful canine companion to aid you in your travels.

Hunter's Fox - At level 40 you are able to upgrade your dog to a fox.

Hunter's Wolf - At level 50 you are able to upgrade to a wolf.

Sniper's Breath (lvl 1) - With level 45 in archery you have learned to control your breathing and heartbeat to allow for less stamina drain when zooming in with your bow.

Sniper's Breath (lvl 2) - At level 75 breath and heartbeat control have become second nature, and so the stamina drain associated with such focus is cut drastically.

Weakest Link (lvl 1) - At level 50 in archery, you've learned where to hit an opponent to negate some of his armor. This leads to a 25% reduction in your target's armor rating.

Weakest Link (lvl 2) At level 70 you've pretty much mastered putting the arrow in the right spot. Target's armor rating is reduced by half.

Weakest Link (lvl 3) By the time you've hit level 90, there's no armor in all of Tamriel that you can't tear to pieces with your precision shots. Target's armor rating is reduced by 75%.


Modified perks in the archery tree:
Eagle Eye - At level 50 you can purchase a second level of Eagle Eye that allows you to zoom in further than before.

Steady Hand - At level 80 you can purchase another tier of Steady Hand, allowing you to slow time down by 75%.

Hunter's Discipline - At level 75 you recover more arrows from your target, and at level 100 you can recover all arrows from your target. (NOTE: Due to some arrows just disappearing, or being deflected, not all arrows you fire at the target may be on the corpse when you loot it. The deflected arrows are normal, and you'll be able to pick them up off the ground, but the disappearing arrow thing is a bug that has nothing to do with my mod, and will only be fixed when Bethseda decide to do so.)

New perks on the sneak tree:
Fatal Shot - At level 50 a sneak attack with an arrow will cause six times the damage.

New perks on the smithing tree:
Fletcher - Allows you to create arrows in bundles of 25.
Advance Fletcher - Allows you to create special arrows.

CHANGE LOG
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V 1.4 - Added two more levels to the companion perk, allowing for a fox and a wolf to be summoned.
Fixed some minor conditional errors.

V 1.3 - Added a perk that gives you a canine companion.

V 1.2 - Reduced damage multiplier for Fatal Shot perk
Added the ability to create arrows
Added 3 special arrows (Explosive, paralysis gas, poison gas)

V 1.0 - Initial Release
21 Comments
Carl!!!! 11 Feb, 2014 @ 4:33am 
fletcher perk...makes me lol a little, since, with dawnguard, you can craft arrows...in bundles of 24. XD If it works for bolts though, would be nice.
b.woodyard60 10 Dec, 2013 @ 6:36pm 
just wondering about smithing special arrows, I have 90 in smithing but i still cant seem to get the advanced fletcher perk after getting the regular fletcher perk. is there something im missing?
GunshipDogz 7 Dec, 2013 @ 5:19pm 
A minor glitch I seem to be doing x9 with a basic bow or x12 with a longbow (using the longbow mod from steam (not that i can remember what its called offhand) but explosive arrow + Ebony longbow seems to make a LOT of dead dragons if i catch them napping
mike_hanna211 7 Dec, 2013 @ 11:07am 
The ONLY way you can achieve 800 BASE damage with any weapon is if you are using an exploit in the game or you load your toon up with Fortify Archery items, use True Shot potions, and apply poison. But, you said "without enchantments or potions"... so you're exploiting the game somehow.
mike_hanna211 7 Dec, 2013 @ 11:07am 
I call BS on doing 800 BASE damage with a Level 34 toon in Archery. Even if you took Smithing and increased your bow to "Legendary" and took all 5 Overdraw perks, all 3 Critical Shots perks, and used a Dragonbone bow you will NEVER, without the use of enchantments or potions to get to 800 BASE damage.

Dragonbone bow base damage = 20
Dragonbone arrow damage = 25
5 Overdraw perks = 90 (100% base damage increase of arrows and bow)
Legendary smithing = +10 at Smithing skill 100 (no potions or Smithing bonus gear)
Critical Shot perk (50% damage based off items' BASE damage) = +23 (50% of 45)

Sub-total = 100 (123 if you achieve a critical hit), assuming unenchanted Dragonbone bow
Total = 100 (or 123) + Archery 100 skill
Grand Total = 369 if you achieve a sneak attack and have the Deadly Aim perk (no enchantments or poisons used)
Pyramidhead'sHole 17 Oct, 2013 @ 8:12pm 
archery was never over shadowed in every guy or girl iv made on skyrim the only real simlarity was they all fukin had to use arows to kill dragons and do the stealth missions for the drk brotherhood lol but good idea nice u made archery even more op XD
Michael Bone 19 Sep, 2013 @ 2:02pm 
@Arod Snaux to be honest, historically speaking the long bow made armor and swords pretty much obsolete, although it may make it OP it certainly isn't unrealistic.
Bass Pro Shop Looking Ass 10 Sep, 2012 @ 3:43pm 
cool mod thanx
Arod Snaux 16 Aug, 2012 @ 10:06pm 
Archery ECLIPSED by endgame??? It's the third most grossly OP skill! - a level 50+ archer in a vanilla game can drop Alduin in a single shot if you're playing it correctly... in fact I usually find I have to intentionally cripple my toon just to make it challenging, even on Master...

Case in point, my latest toon is level 34 and his bow is hitting around 800 base damage, without enchantments or potions... by 60 with full perks that will be closer to 4k per hit. That's vanilla without any mods or cheats.

I'm not bashing your mod, but wow, make archery LESS viable, not more!
Carlzilla  [author] 16 Aug, 2012 @ 1:42pm 
Yes, this mod requires you to have the Advanced Fletcher perk to create any of the special arrows/bolts. Despite having Dawnguard, I haven't used any of the crossbows, so I can't say if I'll add anything special for them.