Take On Mars

Take On Mars

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Wake Island 1.1
   
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Item Type: Addon
Dependencies: Standard
File Size
Posted
Updated
705.462 MB
9 Apr, 2017 @ 1:19pm
18 Mar, 2018 @ 3:57pm
6 Change Notes ( view )

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Wake Island 1.1

Description
UPDATE:

Fixed water zone
Added vertical assembly building

Detailed scenery for a fictional Wake Island Space Port. Includes three launch pads, many building and facilities to train and prepare yor mission to the solar System. The scenery is based on real satellite data of the island. Recommended use of Visual Realism Pack to have a better experience (default Take on Mars view distance is too small for this scenery)

Scenario included with several characters in different locations of the Space Port.

By Jafergon
11 Comments
Shiftend 9 Dec, 2017 @ 3:20pm 
You can't actually spawn in the game, maybe it is an error on my part?
LunaCrusader 21 Jul, 2017 @ 2:52am 
i like how Wake Island is also on arma3, which is made by the same peple that made take on mars
MysteriousPrawn 6 May, 2017 @ 10:03am 
ummm ummmm ummmmmmmmmmm its soooooooo goooooooodd
Lucas 30 Apr, 2017 @ 7:38am 
please make everything drivable/flyable/rocketstarteble
Motherlode 30 Apr, 2017 @ 4:03am 
Ah! The battlefield 2 memories.
Pepethecat 29 Apr, 2017 @ 8:21pm 
Nice!
jafergon  [author] 29 Apr, 2017 @ 6:49pm 
Just Fixed and uploaded new version. Thanks!
jafergon  [author] 29 Apr, 2017 @ 6:14pm 
Thanks! I'll try to fix the ocean tonight!
Dram 28 Apr, 2017 @ 5:42am 
Epic, well done!

BTW, to get the ocean physics working, place an OceanZone entity at the height you have teh ocean set to (usually 0).
Radium 25 Apr, 2017 @ 5:50am 
Amazing island, well done!