Total War: WARHAMMER

Total War: WARHAMMER

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Longer Campaign Chapters
   
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Tags: mod, Campaign
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187.961 KB
18 Apr, 2017 @ 8:32pm
13 Aug, 2017 @ 8:58pm
4 Change Notes ( view )

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Longer Campaign Chapters

Description
Chapter objectives pass far too quickly and seem to poorly match the bonus objectives assigned along side of them. The bonus objectives often require timeframes that would force the player to refrain from capturing/recapturing/sacking any locations for long periods of time, or on the other hand are naturally completed on their own with no challenge to the player.

In a small effort to modfiy the chapter objectives for better relavence to the pacing that I have experienced in the game I have made the below modifications:

I have increased the number of settlements required to be occupied, sacked, or ruined for the primary objective of each chapter by 100% for non-horde factions, with the exception of the first chapter which has been raised to 4 settlements regardless of original requirement.

Horde Faction objectives settlement numbers have been increased by 50%.

Objectives related to number of units owned, technologies researched, or settlements sacked have also been increased to better match the natural pacing of the game and hopefully provide a challenge in their respective chapters.

Other mods by Iron:

Dynamic Garrisons 1 (for TWH 1) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=916015048
7 Comments
Iron  [author] 15 Jun, 2024 @ 7:07am 
@PoshBarbarian. Yes you can copy this
ThePoshBarbarian 11 Jun, 2024 @ 5:14am 
hey i'm wondering if i could include this in a mod i'm working on, also to update it because it's not up to date with the norsca dlc, they're missing their secondary objectives
alternate1921 8 Aug, 2017 @ 12:32am 
Would you consider reducing the complete x number of missions objectives? Perhaps halving the number of missions to be completed for each chapter?
Iron  [author] 29 Jul, 2017 @ 8:11pm 
I would not expect a conflict, since it does not change anything that I know of that would conflict with the scripting for the ariival of Chaos.
alternate1921 28 Jul, 2017 @ 7:22pm 
Thank you! It used to be a major pain trying to get all the objectives.
Iron  [author] 1 May, 2017 @ 5:51pm 
Hi, RafaL. You can use what you see in my mod to make identical changes in your own, if you would like.
Rachel L 19 Apr, 2017 @ 4:28am 
Can i ask you to also implement on hour mod the longer time for bonus objectives mod?