Stellaris

Stellaris

68 ratings
Magnum's Mods - More Research Alternatives Research
   
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24 Apr, 2017 @ 7:05am
22 Mar, 2020 @ 5:06am
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Magnum's Mods - More Research Alternatives Research

In 8 collections by Magnum
zz Starfox Utopia
70 items
zz Starfox Adams
71 items
zz Starfox Synthetic Dawn
91 items
zz Magnum's Mods - Synthetic Dawn
10 items
zz Magnum's Mods - Apocalypse
9 items
zz Magnum's Mods - MegaCorp
25 items
zz Magnum's Mods - Ancient Relics
24 items
Magnum's Mods - Federations
27 items
Description
Updated to version 2.6.* (Federations)

Adds a five times repeatable tech for research alternatives.

Prerequisites for the tech is "tech_self_aware_logic".
24 Comments
Darkgamer504 13 Sep, 2020 @ 7:53am 
random stuff, i play as a collective guy, i get no robot so no ai, anything ?
Magnum  [author] 8 Apr, 2020 @ 3:07am 
You can debug available technologies (for physics) via "techweights phy". Keep in mind that you need to have researched "tech_self_aware_logic" to be able to get the research in the first place.

Also the tech is only available as a "rare" tech in the late game (with the other repeatable techs)
I don't think a simple species mod should conflict here unless it does some weird stuff.
SloppyJoppy 7 Apr, 2020 @ 12:38pm 
i have never been more confused in my life about mods, i dont get the tech in my new game and its after i removed a couple of mods i dont want anymore, worst thing its just species mods, how come removing species mods makes it that this one dosnt work for me anymore, i havent even touched the load order, i need a professional :sadelf:
Magnum  [author] 5 Apr, 2020 @ 1:04am 
While balancing is not my first paradigm when it comes to mods, alternative research options are indeed a big deal; that is why you can get more research options via civics or traditions early on.
Before I would make it cheap, I would just bump up the available research base.

tl;dr
don't think this is a good idea, but feel free to copy the mod and change the tech level/cost
Cpt. Rogers 4 Apr, 2020 @ 12:24pm 
Is there any chance there can be an alternative to this mod that's more accessible early game ? Or would that be too unfair / broken ?
emreyigit1967 1 Apr, 2020 @ 5:01am 
Thank you, Magnum.
Magnum  [author] 22 Mar, 2020 @ 5:06am 
Updated to version 2.6.* (Federations)
Skitzo Sam 9 Oct, 2019 @ 9:36am 
Can this be updated for 2.4 plz? Thanks
Magnum  [author] 26 Dec, 2018 @ 7:44am 
Updated to version 2.2.* (MegaCorp)
Galaxar7 8 Dec, 2018 @ 5:28am 
update please to 2.2.1 ver