Transport Fever

Transport Fever

241 ratings
OOtz 50/KKt 57
   
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Scenario: Europe
Vehicle: Wagon
File Size
Posted
Updated
74.567 MB
25 Apr, 2017 @ 12:03pm
1 Feb, 2018 @ 6:15am
2 Change Notes ( view )

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OOtz 50/KKt 57

Description
Hallo,
i provide the OOtz 50 and the KKt 57 for you. The wagons are universal self-unloading wagons for the transport of bulk material. In the mid-1950s to the mid-1960s, DB acquired a total of 4200 OOtz50 and 104 KKt 57 wagons. The cars were used until the end of the 90s. In 1975, 60 wagons were equipped with an automatic coupler, the side buffers were removed from 40 wagons and remained at 20. These wagons are also referred as 'butterflie wagon' and they can also be coupled with coventional couplers.
The model is a complete new build for TPF. The set contains seven variants of the wagon, which differ both in the inscription and/or in the execution.

technical specifications:
- top speed: 80/100 km/h
- capacity:
  • 14 Iron ore
  • 14 Slag
  • 16 Stone
  • 19 Coal
  • 19 Grain
- weight: 24.900kg/22.600kg
- lifespawn: 45 years
- loadspeed: 4
- availability:
  • OOtz 50: 1954 to 1965
  • KKt 57: 1954 to 1978
  • Fad 167: 1966 to 1979
  • Fal 167: 1980 to 1998
  • Fal 167 AK69e: 1975 to 1998
Mod options
Fakeversion:
Adds fakeversions of all types to the game.

The fake versions can not transport any type goods.
To unlock the this versions, you must use the TPFMM.[www.transportfever.net]
This waggons have 3 lod's, a loadannimation, dds-textures, own sound, aging and the coupler is following the trackline
The OOtz 50 version 2 has the user colors, but only so I could implement a special inscription of the Rossenray colliery. No matter what color you choose, the additional labeling is almost always white.

Important:
To use this mod, the Freight wagon bogie set mod must be activated in your savegame.

You really like my work? Then just leave a comment, a thump up or spend me a little drink.
[www.paypal.com]

You have found an error or you want discuss about the model? Take a look here[www.transportfever.net]

Have fun with the waggons

greetings
Kaleut

You disrupt the Steam discussion forum? Get your stuff together and join us on
[www.transportfever.net]

Notice:
  • Without my written permission, the re-use of this mod in parts or as a whole is prohibited.
  • It is also prohibited to upload the mod to other websites or file hosters. Should this happen, I will take legal action if necessary.
  • I accept no responsibility for damages to software and hardware.
  • If you make changes at the model for private use, no screenshots and / or videos may be published in any form, including live streams. Furthermore, it is forbidden to publicize these changes.
  • The distribution of modified versions of the mod is prohibited.
  • If you want to change the mod and publicly announce it or create a repaint, permission must first be obtained from me or a contributor.
14 Comments
Capitán Alatriste 17 Oct, 2020 @ 4:04am 
@Lernard'eau @ばか To not crash the game when selecting one of the wagons you need to download Kaleut's Freight Wagon Bogie Set mod additionally to this one.

@kaleut I know that you put it in the description of the mod, but you should enable a pop up that alerts users to download the other mod
Lernard'eau 19 Aug, 2019 @ 11:24am 
I have the same problem, plz help
ばか 13 Aug, 2019 @ 8:22am 
Had this problem today when trying to add the wagon to a consist:

File: vehicle/waggon/fal_167.mdl
cannot open res/models/group/vehicle/waggon/drehgestelle_kaleut/dg_ba_932/dg_ba_932_lod_0.grp: No such file or directory
go112 19 Aug, 2018 @ 8:42am 
geniale*
go112 19 Aug, 2018 @ 8:42am 
AAAAAAAHHH SO VILE GENIL WAGEN!!! O.O
lewisthefirefighter_999_112 19 Aug, 2017 @ 1:52pm 
i love them but is there a way you can edit in a nuthor won so i can take wast from the power plant from the other mod that adds more industryes ples
lewisthefirefighter_999_112 19 Aug, 2017 @ 11:39am 
love this mod
CliffAMcL 28 Apr, 2017 @ 5:42am 
Ohh, ja. Sry. Faals 151 und Falrrs 153/15. Hab ich sogar abonniert. Frag mich grad, wieso die nicht in meinem Spiel sind. Tolle Arbeiten. Auch Deine anderen Mods. Vielen Dank dafür.
kaleut  [author] 28 Apr, 2017 @ 4:37am 
@heinrichrogosch: Ich kann keinen Fehler feststellen, bitte die Fehlermeldung mit posten und ein wenig auf rechtschreibung achten. Der Text ist sehr schwer lesbar.

@CliffAMcL: Es ist nicht ganz richtig, von mir gibt es für Erz und Schlacke welche hier im Workshop, Ein nachfolge modell der Wagen hier ist auch noch geplant. Einfach etwas Gedulden. So ein Mod ist leider nicht in 3 Std. fertig.
CliffAMcL 28 Apr, 2017 @ 4:05am 
Es wäre toll, wenn die Wagen kein Endjahr hätten. Es gibt, zumindest im Workshop, sonst keine großen Schüttgutwaggons.