Knee Issues
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"The issues with the Octoling knee bones with IK rigs in SFM."
7 Comments
FissionMetroid101 3 May, 2017 @ 3:47am 
Ah HECK. I've been aware of this issue for a while to be quite honest, but I literally do not know how to fix it. In Blender the rigging appears like it does on the left, but when exported appears like the busted version on the right.
RockRage8962  [author] 2 May, 2017 @ 11:27pm 
@User You can if you wish. I already linked them on the discussion page I made, though I don't even know if he's seen the discussion page at all.
Denic 2 May, 2017 @ 11:14pm 
Would you like me to link the screenshots?
RockRage8962  [author] 2 May, 2017 @ 9:39pm 
@User, I have made a discussion page on the addon page, but he hasn't said anything yet. I made these to show him the issue on said page. Is there a better way to get into contact with him?
Denic 2 May, 2017 @ 9:31pm 
have you reported this issue with Fission?
RockRage8962  [author] 2 May, 2017 @ 8:49pm 
The knee and elbow bones don't properly rotate from what I can tell.
Vanithoth 2 May, 2017 @ 8:18pm 
I don't know why the Octoling models do this. Mine has always done this kind of stuff.