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I just noticed that TTS changed sphere casts to only size off the x value (and ignore the y&z size values). Now, if you resize this bowl to be an oval, the cast stays a sphere. I wonder why they removed that functionality.
Do you know of any work arounds?
function onDestroy()
if timerID ~= nil then
Timer.destroy(timerID)
end
end
It does exit cleanly sometimes as well which throws me for a loop.
Anyone else had this issue and possibly resolved it as well?