PAYDAY 2

PAYDAY 2

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Auto shotgun build (1 build) (no DLC, infamy level)
By IA
Bored of assult rifle? Akimbo can't satisfy your will? Do you want to go on a rampage every heist? If yes, fear not this build is your choice.
   
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Main feature of this build
  • High damage output
  • Easy to conserve ammo
  • Less demand on user's accuracy
  • Multiple kill per shot
  • High fire rate (Allows you to go on rampage)
Feature of shotgun
  • Allows you to deal with both short range and long range if modded correctly
  • Can do lots of damage if you have skills
  • Can kill multiple enemy in just one shot
  • Does not require much on user's aiming accuracy
For example, if we aim at the green circle, a single shot will already be able to kill both cops next to it.
Primary weapon
IZHMA 12G shotgun
The only shotgun with magazine which is free to access
This shotgun will serve as a short-medium ranged weapon
This shotgun has full auto firing mode
Ammunition
000 buckshot (extra damage)
Barrel Ext
Shark teeth nozzle (extra stability)
Boost
Accuracy or Stability +4 (optional)
Foregrip
The tactical russian rail (extra stability)
Gadget
LED combo (extra stability and laser / flash light)
Sight
Any sight (extra stability)
Stock
Any stock with extra stability
Secondary weapon
Goliath 12G shotgun
This weapon is also the only free access magazine shotgun
This shotgun will serve as an all-ranged weapon
Ammunition
000 buckshot (extra damage)
Barrel ext
Shh! (extra accuracy and stability)
Boost
Accuracy +4 (optional)
Gadget
LED combo (optional)
Sight
Any sight (extra stability)
Armor,melee weapon, throwable
Armor
Improved combined tactical vest
Heaviest armor
Melee weapom
Electrical brass knuckles
Stuns enemy
Throwable
Concussion grenade
Stuns enemy
Deployable
According to your own play style, choose the deployable
  • Doctor bag
  • First-aid-kit
Differences of doctor bag and first-aid kit:
Click here
Skills
Mastermind
Allows you to revive your teamate by simply yelling at them
Allows you to bring 14 medkits
Allows you/your teamates automatically use the medkits deployed on the floor when they are out of hp (20 sec cool down, 5 meter range)
Gives you extra weapon stability
Allows you to convert 2 cops to fight for you
(How to intimidate: check out tutorial in crime .net, bottom left corner, The basics, loud)
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Swap to this for doctor bag:
Allows you to bring 2 doctor bags with 4 charges each
Enforcer
Gives extra damage, reload speed, stability to shotgun
Gives extra magazine size to shotgun with magazine
Gives you extra damage during close quater combat
Gives extra damage when you kill an enemy with shotgun (+75%, 20 sec duration)
Allows you to wear the heaviest armor
Allows you to deal with shield more easily (go shoot their shield)
Technician
Gives you extra weapon accuracy
Ghost
Allows you to run faster and last longer
Allows you to run even faster when you break your armor (5 sec duration)
Fugitive
Receive less melee damage from enemy
Perk deck
Since you are going to combat a lot, it is inevitable to break your armor, Muscle allows you to fight longer
Muscle
+80% health
Regenerate 3% hp every 5 sec
Have a chance to stun enemy when you shoot
+15% more likely to be targeted
If you find this guide helpful, feel free to share with others
And you can find out more of my guide here!
1 Comments
Hai Mingyue 26 Jun, 2017 @ 10:32pm 
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