XCOM 2
153 ratings
Halo: Baseline MJOLNIR [Vanilla XCOM2]
   
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730.807 MB
15 Jun, 2017 @ 2:19pm
22 Aug, 2017 @ 3:43pm
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Halo: Baseline MJOLNIR [Vanilla XCOM2]

Description
30/08/17: For WOTC: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124164405

Mjolnir Powered Assault Armour from the Halo series

22-AUG-2017 Update:
Fixed plated MkVI Mod entries so they aren't set as kevlar, woops.

17-AUG-2017 Update:
Sets are set up for all tiers, I hope you're happy, my eyes feel wierd (Edit: errr no alien hunters armour, maybe in another few months :P)
Made all Visors a bit more shiny
Fattened H5 MkV Alpha Legs a tad
Added Scarred and MC Sets, both genders and colourable
Replaced H3 Helmet with HR Helmet and HR Helmet with edited textures
Added HR Mk V Helmet
Added Blank Parts for people who only want the techsuit

Weapons in screenshots are by Nigel

Sets are colourable and for both genders, with non customisable visors (Gold only) and techsuit (black undersuits). They are unfortunately not compatible with other set release by other modders (different undersuit rigging, that and I locked with setnames).

Currently includes:
Helmets Only:
GEN 1 Mark V (HCEA)
GEN 1 Mark V (HR)
GEN 1 Mark V/B (HR)
GEN 1 Mark VI (HR)
GEN 1 Mark VI (HR) (Modified HR Mk VI Textures to be a copy of H3 Helmet)
GEN 2 Mark V Delta (H5)

Full Sets:
GEN 2 Mark IV [Gen 1] (H5)
GEN 2/Mark V [GEN 1] (H4)
GEN 2 Mark V Alpha (H5)
GEN 2 Mark VI [GEN 1] (H5)
GEN 2 Mark VI [GEN 1] Scarred (H5)
GEN 2 Mark VI [GEN 2] (H5)
GEN 2 Mark VI MOD (H5)

To do:

Halo © Microsoft Corporation. Halo was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.
79 Comments
TapSnapOrNap 2 May, 2020 @ 12:08pm 
Wow, this mod literally changed my XCOM customization life for the better. Your pretty darn good. Thankyou for the best mod in history.
Samantha 27 Jul, 2018 @ 7:05am 
is this mod different from the other halo mods or is it included in another mod?
GUNMAN280 4 Oct, 2017 @ 6:21pm 
would be possible for u to make any of these as survivor replacements on left 4 dead 2?
CHEEEN 15 Sep, 2017 @ 12:50pm 
so can you mod soldier height in wotc?

spartans need to be like 2.5 meters tall.
Jimmy Space 1 Sep, 2017 @ 5:07pm 
Do you plan on adding the Halo CEA Mark V armor? Also is the second Spartan to the right the Mark V Alpha from Halo 5?

Also are you using any color/pattern mods?
marshmallow justice 30 Aug, 2017 @ 10:01am 
Yeahhh I'm *pretty* sure this is the Halo mod that the shaders are all funky (like PS1 funky :P)

Hard to tell since there's actually a couple Halo ones that have limited/mostly full functionality (the Halo Reach one seems to work fine, for me at least).
Mr Kablamm0fish  [author] 30 Aug, 2017 @ 8:26am 
Right I had to clear out the base game mods folder with all my mods for it not to break (I don't download my own mods obviously)

Going to check if wotc compiled mods work with base game or not, otherwise I'll have to seperate them out.

Edit: Well butts, new mod it is
kojak 29 Aug, 2017 @ 10:45am 
you are doing the gods work, thank you
Mr Kablamm0fish  [author] 29 Aug, 2017 @ 3:04am 
Will check everything to see how xpac is set up then update.

It's possible that I need to split off an xpac version, if the xpac doesn't like how shaders are done for base X2, Base X2 won't like how the xpac does it.

edit: hoooo boy, another full sized sdk, how fun ;_;
kojak 28 Aug, 2017 @ 11:53pm 
gonna need a shader update for the expansion bro. thanks for everything