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We found that each Textra we've found since then has spawned with much less HP than its maximum, and this MAY be a bug.
Here's the pictures:
https://steamuserimages-a.akamaihd.net/ugc/862866980283070964/7801505744C32C02D722F9DEFC3C017EE98B4A12/
https://steamuserimages-a.akamaihd.net/ugc/862866980283069178/CFE41C7F52733048C0DC1BA6A47DAC41A2BE1EBB/
https://steamuserimages-a.akamaihd.net/ugc/862866980283069920/20C922C285132B991501C657F660BC0C827A55AC/
Felt that you may want to know of this.
One being that all the Textra dinos potentially are somewhat larger than their normal counterparts, as well as taking no knockback if possible. They seem to be rather easy as they are smaller dinos, and ones which inflict consistent knockbacks can just stunlock them, making for extremely easy kills.
Config options for making them stronger/making them all spawn at a specific level (150 or whatever). Found a Terror Bird which only had 32,000 Health. Also a config file to set base damage as well.
One last thing is potentially a config option which allows you to choose which map you're on, so that it could unlock only the Tekgrams that your map doesn't have. For instance:
[Textra]
Map=Ragnarok
Would make it so it can only unlock a certain path of Tekgrams.
Regardless of all of these suggestions however, the mod is lovely.
If i can increase the spawns using DinoSpawnWeightMultipliers that would be awesone, if not, can we get an option to that effect, please?
EngramsPerKill=0
So people can disable that and add more engrams
könnten sie codes geben womit man sie direkt spawnen kann ?
if you copy paste the page url it has the ID in it.