Team Fortress 2

Team Fortress 2

Not enough ratings
Brilliant Weapon Combos For All 9 Classes
By Rusty Ξxcel
Are you having trouble figuring out how to use your weapons the BEST way? Here is a list of weapon combos for all 9 classes.
   
Award
Favorite
Favorited
Unfavorite
Scout
* Flying Guillotine × Sandman
Now, all of you probably know this combo. If your aim is accurate, then this should be easy for you.

* Force-a-Nature × Crit-a-Cola
Did you know that with the Force-a-Nature's triple jump that speed = height? It's true! While under the effects of the Crit-a-Cola, your speed will slightly be increased. Therefore, activating the triple jump will make you jump higher! Don't believe me? Try it out yourself!

* Baby Face's Blaster × BONK! Atomic Punch
Now, this combo is perfect for getting past the enemy line. You just need to fill up your Boost meater, then use the BONK! Atomic Punch to make your way through. Because of the effects, your Boost meater won't decrease. And if the enemy sees you, they won't be able to catch up to you.
Soldier
* Rocket Jumper × Market Gardener
I don't have to explain it. You all know this combo.

* Cow Mangler 5000 × Buff Banner
This might just be a small bug, but even though the Cow Mangler 5000 can't be crit boosted, it can be mini-crit boosted.

* Liberty Launcher × Concheror
With the extra clip size, the health per hit will be really useful.
Pyro
* Phlogistinator × Scortch Shot
The Scortch Shot's explosion will fill up the MMMPH meater really quickly.

* Back Burner × Manmelter
Because the Back Burner's airblast eats up a lot of ammo, use the Manmelter to distinguish your teammates.

* Degreaser × Flair Gun × Axtinguisher
The Degreaser is faster to pull out and to put away, so this is useful if you want crits.
Demoman
* Loose Cannon × Sticky Jumper × Ullapool Caber
This combo is tricky. You need to use the Sticky Jumper to gain hight, the Loose Cannon to gain speed, and the Ullapool Caber to finish them off.

* Tide Turner × Scotsman's Skullcutter
Because the Scotsman's Skullcutter has random crits, the Tide Turner is the best choice.
Heavy
* Killing Gloves Of Boxing × Family Business
With crits lasting for 5 secconds, the Family Business is most effective.

* Holiday Punch × Panic Attack
Make them laugh, then kill them quickly.
Engineer
* Frontier Justice × Pistol × Gunslinger
Use this, and the Engineer can work as an ofence class.
Medic
* Crusader's Crossbow × Solemn Vow
Use the Solemn Vow to aim at the weak enemies.

* Vaccinator x Ubersaw
Because the Vaccinator has 4 multiple ubers, one hit with the Ubersaw will give you one ubercharge.
Sniper
* Jarate × Bushwaka
You know how this one works.

* Cleaner's Carbine × Bushwaka
Same thing.
Spy
* Diamondback × Dead Ringer
Use the crits and the Dead Ringer to be a strong fighter.
10 Comments
boingle flibber 24 Nov, 2018 @ 7:12am 
c:
Rusty Ξxcel  [author] 23 Nov, 2018 @ 9:48pm 
Thanks everyone for your ideas and opinions. I'll try to update this soon. c:
Scribbles 23 Nov, 2018 @ 8:04pm 
If you use B.A.S.E Jumper + StickyJumper + Skullcutter and go on an open map, you can be the terror the skies, stiking out of the blue, oneshotting all.
boingle flibber 22 Nov, 2018 @ 11:27am 
INCORRECT ON HEAVY! If you make them laugh, you have to taunt kill them!
real big smonk 30 Jun, 2018 @ 8:03am 
all are known combos make sum thing new like make it up but overall good guide for newbs
Great Lord Cloud 24 Nov, 2017 @ 7:30am 
Vaccinator and ubersaw for me!
WolfyInfection 26 Jun, 2017 @ 10:41pm 
diamondback and dead ringer are my own choices when i play the spy
Dora on Drugs 22 Jun, 2017 @ 10:12am 
epic
Steel'd 20 Jun, 2017 @ 6:48am 
Splendid screen and Skullcutter for me, can kill a full health heavy in a heartbeat. :medicon:
the power 18 Jun, 2017 @ 5:54am 
Good guide!