PAYDAY 2

PAYDAY 2

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Marksman support build (1 build) (No DLC, Infamy level)
By IA
Hate being a tank and take all the damage? Have trouble dealing with enemy specials? If yes, fear not this is the build for you.
   
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Main feature of this build
  • High damage output
  • Can deal with all special units even at long range
  • Mix of dodge and armor
Dodging mechanics
Dodging is another major aspect of surviving. Having XX% dodge chance meaning we have XX% chance to dodge every single bullet.
The base dodge chance of this build while stationary is 35% and 45% while sprinting.
Weapon
Both primary and secondary weapon give us heavy fire power for all range while secondary weapon allows us to penetrate shield.
Primary
M308 rifle (prefered) or any sniper rifle
  • High damage
  • High accuracy and range which allows you to take out sniper easily.
  • Low magazine size
Weapon mods are optional here, but having a sight is prefered.
Secondary
5/7 AP pistol
  • High damage
  • High accuracy
  • Shield / armor piercing
  • High rate of fire
  • Relatively low ammo pickup rate
Barrel
TiN treated barrel (extra accuracy) (optional)
Barrel ext
IPSC compensator (extra accuracy)
Boost
+4 Accuracy (optional)
Gadget
Combined module (LED / Flashlight) (optional)
Magazine
Extended magazine (extra magazine size) (optional)
Melee weapon
Electrical brass Knuckles
Stun enemy
Throwables
Concussion grenade
Stun enemy
Armor
Lightweight ballistic vest
For both dodge and a bit armor


Deployable
According to your own play style, choose the deployable
  • Doctor bag
  • First-aid-kit
Differences of doctor bag and first-aid kit:
Click here
Skills
Mastermind
Allows you to revive your teamate by simply yelling at them
Allows you to bring 14 medkits
Allows you/your teamates automatically use the medkits deployed on the floor when they are out of hp (20 sec cool down, 5 meter range)
Gives you extra weapon stability
Increases you aimming speed
Reduce reload time of your primary weapon
Allows you to mark special unit by simply aimming at them
Your marked enemy takes more damage
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Swap to this for doctor bag:
Allows you to bring 2 doctor bags with 4 charges each
Enforcer
Gives your more armor
Recovers your armor when you perform headshots
Increases your ammo pick up range
Technician
Gives you extra weapon accuracy
Ghost
Allows you to run faster and last longer
Allows you to run even faster when you break your armor (5 sec duration)
Cops focus less on you
Increases your dodge chance while sprinting / ziplining
Fugitive
Increase your pistols' magazine size, reload speed, rate of fire, damage and drawing speed
Gives you damage and accuracy boost when you shot hit a target with pistols (stack up to 4 times)
(Your pistol can now destroy everything)
Perk deck
Crook
+40% dodge chance
+10% armor recover rate
+65% armor for ballistic vest
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