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By just jacking up the enemies’ health, without changes to abilities or AI, all it does it slow things down
HKEY_CLASSES_ROOT\Local Settings\Software\Microsoft\Windows\GameUX\ServiceLocation
-> "Games" value link to 127.0.0.1, run in compatibility with win xp service pack 3
https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1
No seriously, the basic fire missile is the most powerful offensive spell. It also build up adrenaline really fast
Good guide. I only disagree with one point: Don't waste 3 precious points on the Heal spell. Telekinesis and Charm are the only spells you want from that side of the magic tree. You will never run out of health potions.
"EDIT:" Previously I recommended not using mods because I believed it degrades the stability of this already unstable game. This may still be true for some more elaborate mods! But for most I've found it makes no difference. The typical mod where you just put some replacement asset in the "custom" folder and it automatically replaces the default asset - those ones imo are completely safe. I only worry about stability with the "Unlimited" mod so I don't use that any more.