Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Specialist Groups
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Update: 21 Oct, 2017 @ 2:26pm

v2

- Specialist Groups that require Improvements that can only be constructed on Land are now much less likely to be chosen for aquatic cities.

- 2 New Specialist Groups were added, both can ONLY be chosen in Aquatic Cities:
- -> Solar Engineers: +25% science while working at least 6 Generators
- -> Atlanteans: +35% Food and Culture while working at least 8 Domes

- 'Scholars' Specialist Group: Now has the correct title (was "Suburbanites). (The actual 'Suburbanits'-Specialist Group remains unchanged)
- 'Traders' Specialist Group: Description has been corrected to show that it increases Energy-Output, not Food.

Update: 8 Aug, 2017 @ 6:02am

- Now works properly if the Greatest Cities-Mod is active

Update: 15 Jul, 2017 @ 3:27pm

Update: 15 Jul, 2017 @ 12:34pm