Trove
Item Per Hour Tracker
Showing 11-20 of 78 entries
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Update: 1 Feb, 2022 @ 11:31am

v2.6.0 Changes:
* Fixed bug that would cause lag to occour after 1h+ farming. changes done to accoplish this (for those interested):
- Moved out code from item rendering to its own class.
- Moved away from sprite goto and instead use a text field with image tag.
- Translate the list of items on startup instead of doing it on a per item basis.
- Use a dictionary to lookup items instead of looping through everything.
- a lot more code cleanup.
* Add option to toggle debug mode, this will show how long it took to process the message (iph:debug).
* Add option to disable IPH calculations (iph:disable_iph).

Update: 5 Jan, 2022 @ 12:59pm

v2.5.1 Changes:
* Add option to hide xp messages below a specified threshold, example: you can block xp messages below 500xp but it will still count each xp message for correct xpph when a larger than 500 gets shown. (default: -1)

Update: 14 Dec, 2021 @ 12:02pm

v2.5.0 Changes:
* Add snowfest 2021 items.
* Add Curious Clubyata.

Update: 17 Nov, 2021 @ 1:29pm

v2.4.0 Changes:
* Add block_xp_message setting to block XP messages from showing up.
* Add items from Polished Paragon update.

Update: 19 Oct, 2021 @ 11:25am

v2.3.0 Changes:
* Add Shadows Eve 2021 drops (Crimsin, G.O.P.H.E.R., Q'ido & Q'pot, Costume: Q'rsed Q'berus, Were-Pumpkin, Costume: Wolf Hunter).
* Fix trigger for Lunar Condensate.
* Update icon for Delve Shadowkey Codex.

Update: 18 Oct, 2021 @ 9:57am

v2.2.1 Changes:
* Fix wrong icon for Mount: Twitching Tentacle.

Update: 16 Oct, 2021 @ 8:03am

v2.2.0 Changes:
* Add new turkeytopia drops. (Bouncin' Turkey, Lil' Shady)
* Add new mementos (Memento: Cobb Sprout, Memento: Poppa Cobb, Memento: Turkeytopia)
* Add missing item drops (Mount: De-Weaponized Worldender, Mount: Dreadnought Mk I Prototype, Mount: Hewn Hydrakken Head, Mount: Hydrasnek, Mount: Twitching Tentacle)
* Update icon for Delve Gateway: Turkeytopia.
* Update _kiwi library to latest version.
* Removed "new Date()" code and replaced it with AS3 helper method getTimer() instead to reduce the amount of memory consumed by the mod over a long period of time.
* Merged the loops that does the item checking to reduce the overhead, this should improve the performance a bit, especially on lower specced machines.

Update: 21 Sep, 2021 @ 11:06am

v2.1.0 Changes:
* Add missing Recipe: Fae Queen's Crown (Banner Style).
* Add option to block messages manually from appearing in the list.
- new option is iph:blocklist seperate each entry with | (pipe), you can use the "prefab" string or any string and it will be blocked, if you specify ** it will do a "contains" match instead of an exact match.
- | seperator for each entry.
- ** changes matching to do a contains instead of exact match.
Example: if i want to block "Glim" from appearing i would type "Glim" and if i also want to block "Red Block" i would type "Glim|Red Block"
if i also wanted to block a specific logon i could do "Glim|Red Block|**ExampleUser".
* Add option to disable whole IPH backend (default: false).
* Add option to disable icon backend (default: false).
* Add option to specify default loot color (for "You got" messages).
* Add option to customize the formatting of logon messages (default for english: {NAME} has logged on.)
- {NAME}: The player name.
* Add option to customize the formatting of logoff messages (default for english: {NAME} has logged off.)
- {NAME}: The player name.

Update: 15 Sep, 2021 @ 11:41am

v2.0.1 Changes:
* Fix bug where iph:default_tome_format format would break the config, now to do a line break use {N} instead of \n.

Update: 14 Sep, 2021 @ 11:54am

v2.0.0 Changes:
* Add missing Recipe: Fae Spider (Banner Style).
* Add banner standards & poles (common).
* Add Fae vs Undead event drops.
* Rewritten base code to allow configuration of colors & sound effects more easily.
* Add configuration for color and sound effects for the set types for items.
* Add "anti spam" for "You have a new item to claim!" messages filling up the log when switching world (it should now only appear once).
* Add block setting for "Quest Completed." (default: false).
* Add block setting for "Magic Find has triggered!" (default. false).
* Add item drop formatting. (default for english is: "You got {ITEM_AMOUNT} {ITEM_NAME} {IPH_FORMAT}")
- {ITEM_AMOUNT}: amount looted.
- {ITEM_NAME}: name of item looted.
- {IPH_FORMAT}: iph string gets inserted here (see iph formatting).
* Add iph formatting. (default is: "({TOTAL_AMOUNT} / {IPH} iph)")
- {TOTAL_AMOUNT}: total amount looted this session (world).
- {IPH}: Item per hour calculation this session (world).
* Add mfph formatting. (default is: "Magic Find has triggered! ({TOTAL_AMOUNT} / {MFPH} mfph)")
- {TOTAL_AMOUNT}: total amount of magic find triggered this session (world).
- {MFPH}: magic find per hour calculation this session (world).
* Add xpph formatting. (default for english is: "You gained {XP} experience! ({TOTAL_XP} / {XPPH} xpph)").
- {XP}: xp amount gained.
- {TOTAL_XP}: total xp amount gained this session (world).
- {XPPH}: xp per hour calculation this session (world).
* Add tome formatting. (default for english is: "{TOME_NAME} is fully charged and has activated.\nSwitch Tomes to earn more rewards!").
- {TOME_NAME}: name of tome.
* Update Pressurized Cave Kelp, Pressurized Cave Kelp & Freerange Electrolytic Crystals images to new models.
* Fix crash if Forbidden Spires Recipe or Forbidden Spires Advanced Recipe would appear in loot window.
* Fix bug where information extraction method didnt properly grab the item name and amount, this makes some images appear that did not before for example.
* Fix rarity mapping on critter specific egg drops (changed from rare to uncommon).