Don't Starve Together

Don't Starve Together

Megarandom world generation
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Update: 23 Jan, 2018 @ 1:14pm

Version 0.9
- Not removing players "areaaware" component anymore. This prevented sandstorms to appear and many things such as using the shadow atrium on surface. Added Ptr & Hekkaryk code to spawn AF in overworld. Disabled the nightmare phase in overworld option for one month.
- Bringing back Slimy biome. (was bugged in previous version)

minor:
- Reduced earthquakes frequency.
- A few more configuration options.
- Cleaning code
- bamboo can be used to craft papyrus. (to make jungle more interesting)
- coffee can be cooked with non-cooked coffeebeans
- added bosses set pieces in configuration options

Update: 21 Dec, 2017 @ 1:56pm

Version 0.81

- Added ox spawn to Sinkhole biomes.
- Now accepts workshop-1237378537 as a valid "Multi Worlds" installation (temporary fix for Winter feast update)
- Configuration options to disable certain Multi Worlds biomes.
- Removed some useless portions of code.

Update: 7 Aug, 2017 @ 11:22am

- Fixed a major bug that prevented the mod to work with caves.
- Reduced default Ruins option to "Normal"

Update: 5 Aug, 2017 @ 10:40am

- Fixed the bugged "None" ruins option

Update: 3 Aug, 2017 @ 12:00pm

- Patched a small texture bug

Update: 1 Aug, 2017 @ 12:37pm

- Default parameters are now easier. (Less ruins, less cave effects)
- Default parameters are now more stable and give faster loading time, but there will be a bit less things on the map than before.
- Added better error messages.

Update: 1 Aug, 2017 @ 5:30am

Update: 30 Jul, 2017 @ 9:13am

Update: 30 Jul, 2017 @ 8:56am

- Corrected a few bugs and added some new ones

Update: 29 Jul, 2017 @ 3:45pm

V0.7
- Adapted algorithm to support a lower number of biomes.
- It is now possible to choose which biomes to use, and use the mod without MultiWorlds/Megaradom preset if the user wants to try it.
- Fixed a bug that prevented the mod to work with caves.
- Algorithm code cleaned, simplified and commented. (in storygen.lua)