Prison Architect

Prison Architect

Cemetery
Showing 1-10 of 18 entries
< 1  2 >
Update: 30 Oct, 2018 @ 3:29pm

Update: 24 Sep, 2018 @ 2:22am

- added dividers in the materials menu for better oversight

Update: 19 Dec, 2017 @ 2:27pm

Update: 14 Nov, 2017 @ 11:23am

Update: 20 Aug, 2017 @ 7:03am

- changed prisoners renderdepth so the photos on the stones won't go through them.

Update: 20 Aug, 2017 @ 5:33am

- Separate Graves for prisoners and other people. Prisoners will get one of the four simple stones, while Staff Graves get one of the 12 nicer GraveStones. You can now make a dedicated area for staff and other people by placing Staff Graves, so they don't have to be buried between the criminals.

Update: 16 Aug, 2017 @ 6:57am

- fixed bug in visitor navigation to gravestone

Update: 16 Aug, 2017 @ 4:09am

- clean grave changed from max 3600 to max 7200 minutes
- updated Wood production rules
- fixed coffin being put on empty grave instead of big hole

Update: 15 Aug, 2017 @ 5:14am

- 16 new GraveStones! And all of the above! However, this means the prior version of this mod became completely incompatible, so existing Graves are deleted. They will leave a tile of Long Grass behind: you can place the new Empty Graves on that tile so walking paths on your current Cemetery won't have to change.
- Added Cemetery PavingStone and Cemetery Stone: these paths have a different soft edge than the normal PavingStone and Stone tiles, can be used anywhere you like as long as it's outdoors.
- Fixed issue with Visitors sometimes not being able to finish their procedure because they were moved by other people on the Cemetery. Please report when this issue still occurs, upload the map if possible.

Update: 5 Aug, 2017 @ 1:00pm

Added message on the grave if prisoner was a snitch