Wallpaper Engine

Wallpaper Engine

Customizable Module Visualizer
Affichage des entrées 51-60 sur 113
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Mis à jour le : 13 avr. 2019 à 2h41

- Bug fix : 'Idle Animation' would start if it was enabled, even though 'Idle State' was disabled...

Mis à jour le : 13 avr. 2019 à 0h43

- Minor Fix: Halved ALL Bass detection values -- instead of just Glitch Multiplier....

Mis à jour le : 12 avr. 2019 à 16h04

- Minor Fix : Glitch was twice as 'reactive' as intended.... was reacting to very low bass levels

Mis à jour le : 11 avr. 2019 à 23h41

- New FPS counter rendering with reduced impact on performance (updates 10 times a second -- instead of previously at the same rate of the wallpaper )
- New Log Window (should show most interactions with the wallpaper settings in the log for debugging purposes -- can be dragged across the screen using the Title bar ;; disable/enabling the log will reset it's position )
- New Foreground image settings (sorry it took so long!!) - you can specify the maximum size (note: it uses image height at the moment) so all images are the ~same~ size. The wallpaper tends to work best with ROUND images with transparent features :)
- New 'Bass Shake' effect for the Visualizer, which will 'shake' the visualizer when the BASS DROPS. (note: You can invert the movement for the Visualizer, which means it's moving in the opposite direction of the background 'Bass Shake' effect ;)
- New 'Bass Shake' effect for the Background, which will 'shake' the background when the BASS DROPS. (note: if you set it to the same strength as the Visualizers' Bass Shake effect, they will move exactly in the same way -- unless you inverted the visualizers' movement)

See :
https://youtu.be/ZTw0wguOeR0

Mis à jour le : 26 mai 2018 à 1h59

UPDATE :

Glitch effect parameters overhaul. Glitch effect should now work from >> almost << all bass levels. ( there is still a very small threshhold of 10%, to ensure it doesn't trigger for the lowest values )

You should now see far more changes in the effect when changing parameters like strength, errors and frequency.

SMALL FIX :

Digital clock does not get 2x glow while animating. This would appear as a small ''hi-light'' while changing the seconds. I hope this fixes the aliasing problem.

Mis à jour le : 12 mai 2018 à 13h41

Added :

- Polish
- Norwegian

Mis à jour le : 11 mai 2018 à 15h16

Added:

- Japanese
- German
- French

Mis à jour le : 4 mai 2018 à 14h29

NEW : Custom Gradients!

Instead of the default Rainbow colours, you can select from 2- 10 different colours to arrange your very own colour pallette! ( if you enable the setting ). And even play with the position of the color across the visual. For full customizability -- that's what I'm always trying to achieve :P

This should enable people to let the Visualizer perfectly match the background they are using :)

Let me know if you experience issues with this new feature!

Mis à jour le : 27 avr. 2018 à 7h56

FIXED :

Glow was applied as last modifier for the Visualizer extra options, this meant that Hue-shift/ Hi-light etc. didn't have any effect on the glow :)

This has been fixed.

Mis à jour le : 22 avr. 2018 à 23h25

FIXED:

- When changing rotation to Clockwise/ Counter-clockwise; the rotation shouldn't skip once it's done with a full rotation. ( It will now instead 'skip' to 0 rotation at the start.)

ADDED:

- Release number is added at the complete bottom of the settings. its in YYYY-MM-DD.N format.

This way I can easily make sure when people report issues, that they are using the latest release :D