RimWorld

RimWorld

RIMMSqol
Showing 41-50 of 390 entries
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Update: 21 Jan, 2024 @ 2:48pm

Added property "Hidden Messages" to the "general" category. Functions like "Hidden Letters" except it works for the messages displayed in the upper left.

Update: 20 Jan, 2024 @ 8:10pm

Bug-Fix: Corrected state of traits that where added to pawns via CuM editor. They could display wrong female label since they weren't associated with the pawn that held them.

Bug-Fix: Biotechs trait suppression is now recalculated when refreshing pawns due to changes. This allows newer traits to suppress old traits.

Update: 20 Jan, 2024 @ 7:22pm

[Auto-generated text]: Update on 1/21/2024 4:22:14 AM.

Update: 9 Dec, 2023 @ 7:56am

Added property "Set Maker Tags" for food, items, buildings, weapons, apparel and materials.

Update: 5 Dec, 2023 @ 12:15pm

Added property needs to trait degrees in the traits category.

Added needs category.

Clarified tooltip for "severity per day" in the hediffs category, that the value changes aren't retroactive.

Update: 17 Oct, 2023 @ 9:43pm

Added "Covers Nudity" property for apparel.

Update: 16 Oct, 2023 @ 10:18am

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

Update: 9 Oct, 2023 @ 4:21am

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

Update: 5 Oct, 2023 @ 6:07am

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

Update: 3 Oct, 2023 @ 2:38pm

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.