Europa Universalis IV

Europa Universalis IV

-BT Addon: Byzantine Resurgence
Showing 11-20 of 91 entries
< 1  2  3  4 ... 10 >
Update: 21 Dec, 2021 @ 8:31am

Update: 8 Dec, 2021 @ 9:27am

Update: 28 Nov, 2021 @ 6:00am

Update: 22 Nov, 2021 @ 11:19am

Update: 22 Nov, 2021 @ 11:08am

Update: 22 Nov, 2021 @ 10:35am

Update: 20 Nov, 2021 @ 1:48pm

Update: 20 Nov, 2021 @ 7:50am

Reverting because apparently the EU4 launcher updates mods that have received an update despite being hidden on the workshop. Will go back to the actual update once BT14 releases properly.

Update: 20 Nov, 2021 @ 2:03am

Byz Resurgence 6.0.0

Features:
-Updated to Beyond Typus version 14 for 1.32, including support for BT14's new features.
-Updated localised naming for all of Iberia & South-Southeast France. The areas that have been done now have dynamic capital and province names. Only northern+central France as well as Belgia, Germania, Rhaetia & Britannia left.
-Cede Exarch Lands decisions now feature a province highlight that shows what provinces will be ceded to the Exarchate the decision concerns.
-Created a Greek mission tree.
-Being heavily centered around the Megali Idea and that the Greek nation in EU4 is centered around a tall state centered around the Aegean Sea, it plays more on internal affairs instead of pure conquest.
-The mission tree itself is made out of 7 conquest missions & 6 internal missions, as well as featuring two mission flavour events and several new mission modifiers & features.
-Added new mission pictures to accomodate for the Greek mission tree.
-Added a new Pontic tag: Pontus. Eventually this will hopefully replace Trebizond as the Pontic Greek primary tag in BT proper, but it was added here for now as part of the Greek mission tree.
-Added a Turkic Cavalry mercenary company to the Byzantine mission tree, should Byzantium integrate the Turks into society instead of culturally genociding them.
-This mercenary company consists of almost solely cavalry units, with a large buff to cavalry support limit which should prevent the insufficient support modifier from triggering in theory.
-It also uses Turkish/Ottoman unit graphics.

Tweaks:
-Renamed a Trebizonder mission to Komnenian Restoration instead of Restore the Empire.
-Made it so that Catholic Byzantium need not control Rome in order to restore its Roman Imperial name. It still needs to be Catholic, however.
-Tweaked Byzantine government reforms so that only Byzantine tags can access it. This means Byzantium, Trebizond & Cappadocia, plus the Exarches. Greece & Pontus should now be excluded from it.
-Tweaked Fall of Constantinople? event chain to instead of providing an alliance with Byzantium to instead make Aragon join Byzantium's defensive wars (New 1.30 effect).
-Made some events not considered major events such as Byzantium or Trebizond purchasing islands from Genoa. Why they were in the first place, I have no idea.

Bugfixes:
-Added Generals & Exarch seize land rebels.
-Fixed province 2447 not being included in event resurgent_BYZ.2
-Fixed bug in Byzantine mission Bastion of Christendom where it would highlight provinces that were Orthodox, not your faith.
-Fixed Military General & Provincial Governor advisors not spawning after enabling their respective estate privileges.
-Fixed erroneous province tags in assigning random development in missions.
-Fixed Question of Schismatics mission not autocompleting for a nation forming Byzantium.
-Fixed Byz Resurgence not working in 1.30.6
-Fixed Latin Empire formation decision being broken. Apparently old "government = X" that checked for pre-govreform government types break everything now.
-Fixed subject country formations not inheriting the user's religion, leading to Catholic Byzantium releasing Orthodox Exarches and similar things.
-Fixed Strategoi estate privilege Flintlock Musket Training erroneously being localised as Pike Formation Training.

Known issues:
-Latin Empire duchies in Anatolia have not been adapted to the new province setup. Will get to it eventually.

Update: 2 Aug, 2020 @ 3:28pm