Garry's Mod

Garry's Mod

3D2D Textscreens
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Update: 22 Jan, 2021 @ 9:33am

fix: only render as rainbow when explicitly defined

https://github.com/Cherry/3D2D-Textscreens/commit/1cf2eda994270bb486ab8ea55f843381ed5f7732

Update: 21 Jan, 2021 @ 6:06pm

TomDotBat: Add rainbow Textscreens
TomDotBat: Add a PlayerSpawnTextscreen hook

https://github.com/Cherry/3D2D-Textscreens/pull/73
https://github.com/Cherry/3D2D-Textscreens/pull/74

Update: 4 Oct, 2020 @ 4:10pm

zakarybk: Added textscreen entity to pocket blacklist for DarkRP

https://github.com/Cherry/3D2D-Textscreens/pull/71

Update: 3 Oct, 2020 @ 9:47am

Adds Polish and Turkish translation. Thanks to contributors at https://crowdin.com/project/3d2d-textscreens

https://github.com/Cherry/3D2D-Textscreens/pull/70

Update: 4 Sep, 2020 @ 2:44pm

Blueberryy: Adds translation support and a Russian translation of most text in the addon

https://github.com/Cherry/3D2D-Textscreens/pull/68

Update: 28 May, 2020 @ 3:49pm

bump version

https://github.com/Cherry/3D2D-Textscreens/commit/eaffdf71a3d7c0c8ca75fbab23701977de78c3b8

Update: 28 May, 2020 @ 3:48pm

deadmonstor: Adds support for scaling the 3D2D render context to improve performance
deadmonstor: Stop generating hundreds or thousands of fonts, and use a single font for each family


https://github.com/Cherry/3D2D-Textscreens/pull/64

Update: 21 Jan, 2020 @ 4:54pm

Re-publish for new gmadpublish release. No actual content changes.

Update: 24 Dec, 2019 @ 5:17pm

Add support for console executed perma command
Improve `CanTool` hook by moving it shared - this seems to work better on servers with higher latency

https://github.com/Cherry/3D2D-Textscreens/commit/cfabb176309f451f8b35f4c95cbfaf9eba483585

Update: 22 Dec, 2019 @ 9:10am

Rename Textscreens hooks to work-around PermaProps

https://github.com/Cherry/3D2D-Textscreens/commit/64447799b515476cdc7a6007c0d8eb117a1ccbbe