Arma 3
Escape from Chernarus (Beta0.1)
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Update: 9 Oct, 2017 @ 7:15am

+ more fixes
+ map is back (:

Update: 9 Oct, 2017 @ 6:48am

+ small bug fixes
+ DLC changes

Update: 9 Oct, 2017 @ 6:15am

0.8.5

+ You can now buy Food/Water
+ More Loot (Vitals)
+ Changed starting time
+ Base and Traders reworked
+ new store scripts set up in the mission folder for future content
(use pbo-manager to unpack the mission)

Update: 9 Oct, 2017 @ 4:59am

+ New Location (Elektro)
+ Fixed Resting-Option not showing up at base
+ Added ultra rare loot (RHS)
+ Fixed broken spawn at G-Mountain
+ More inventory space at base
-> Crates close to the "Raid Vehicle"
(DON'T USE THE VEHICLES INVENTORY!!! IT'S BROKEN!!!)

Update: 8 Oct, 2017 @ 12:08am

+ Ravage Mod
+ Reworked Spawns
+ Reworked Loot
+ Added Lootcrates
+ Tuned SP-Respawn

Update: 18 Sep, 2017 @ 11:06am

Update: 23 Aug, 2017 @ 2:35am

+ marked exit in each raid (the blue markers)
+ more dynamic ai spawns
+ changed loot table
+ animal modules for more imersion

Update: 14 Aug, 2017 @ 4:40am

- less loot in crates
- loot respawn after 60 min
- added 4th raid

Update: 13 Aug, 2017 @ 10:46am

Update: 12 Aug, 2017 @ 3:28pm