Counter-Strike 2

Counter-Strike 2

Postcard
Showing 21-30 of 40 entries
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Update: 10 Nov, 2017 @ 11:14pm

-test update

Update: 9 Nov, 2017 @ 11:18pm

-fixed black lighting bug on on fences adjacent to gates
-reduced corridors alongside Porch-house and Shed-house for the time being
-changed sunlight from an orangish color to more yellowish color
-raised alley brush by B bombsite to prevent boosting outside the level
-adding clip brushes along house-side of of mid wall for smoother movement
-corrected interior Jut-house door texture

Update: 9 Nov, 2017 @ 4:42pm

MAJOR Gameplay Update and general optimizations
-added a pit in mid so that players must perform a long jump to access top mid if they wish to do so quickly like in a rush. There is also a slower option of jumping up from a pipe if players with to do that.
-removed boxes from Regal-house yard (exit from yard replaced by tunnel)
-removed player access to yard adjacent to A site
-improved readability of bombsite and bombsite access signage
-clipped second balcony of the apartments to prevent undesired boosting
-clipped Jut-house porch staircase
-clipped Regal-house staircase
-replaced box jump in Mystery-house yard with ladder
-added truck behind T-spawn to block players and also add to the lore of the map
-improved readability of bombsite and bombsite access signage
-fixed errant nodraw brush on apartments balcony

Update: 7 Nov, 2017 @ 11:04pm

-culled void space beneath map, reducing map load time from 6 minutes to 4 minutes, should help with fps
-revised hedge hitboxes; bullets can now pass through, but not players

Update: 29 Oct, 2017 @ 9:33pm

MAJOR Optimization Overhaul
-completely overhauled optimization
-reverted all textures to dev textures for better development
-simplified house brushes
-created staircase in Jut-house
-clipped Jut-house staircase
-added and pushed back 1st wall in Glow-house
-created staircase in Glow-house
-clipped Glow-house staircase
created upstairs for Jut and Stack houses and upstairs connection between Jut and Stack
-clipped Stack staircase to upstairs
-raised window in Jut-house, made Stack-Jut jump harder
-added ladder in pit between Jut and Stack
-replaced all rudimentary lights in houses with more sophisticated lighting
-added areaportals in all houses
-replaced unintended nodraw textures on Shed with proper dev textures
-changed workshop thumbnail from Balcony to Porch
-there might be more but that's all I can remember.

Update: 23 Sep, 2017 @ 11:13pm

-fixed incorrect nodraw brush on patio

Update: 18 Sep, 2017 @ 9:45pm

-added missing textures
-revised tree texture
-optimization

Update: 17 Sep, 2017 @ 11:39am

-added textures
-updated radar
-added scaffolding to make T travel to B easier
-optimization

Update: 21 Aug, 2017 @ 11:14pm

-updated radar
-added more signage for Ts
-streamlined clip brushes

Update: 19 Aug, 2017 @ 10:09pm

-removed extraneous T spawnpoint from U
-changed secondary entrance into B entrance from boxes to a doorway
-moves boxes in backywards 90 degrees to opposite wall