Kenshi
Islander Race
Showing 11-20 of 22 entries
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Update: 2 Feb, 2019 @ 7:15pm

Update: 16 Jan, 2019 @ 2:11pm

Update: 23 Mar, 2018 @ 7:34pm

Update: 21 Mar, 2018 @ 5:14pm

Update: 21 Mar, 2018 @ 5:13pm

Update: 20 Mar, 2018 @ 5:42pm

Report No. 5: After finally getting the custom mesh to have character creation functionality, the Islanders now have pointed ears! At the moment I have no rational biological explanation for why they would have developed these, but they give the Islanders a distinct difference from their Greenlander counterparts (besides the pink or blue skin). Also added Wandering Ronin recruits to United Cities bars, so you can now recruit an Islander, rather than having to start with one in your squad. The other content I've been working on (described in the previous reports) will be added soon as well, so look forward to more.

Report No. 4: A huge thanks to Arkhiel for granting me permission to use the Kama (sickle) from Arkhiel's Weapon Pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=836295255

Report No. 3: Added a couple of new weapons unique to the Islander factions and pants to go along with the pre-existing Ninja Rags. Thanks to Deewad for his help in troubleshooting and solving some problems I was having getting the pants to appear properly in-game.

Report No. 2: The addition of original Islander factions, towns, and weapon-types, is currently underway. The player will be able to ineract with each faction in a dynamic way, and participate in the political conflicts between each.

Report No. 1: Seth_Knight has constructed a new/ altered 3D model for the Islanders w/ pointed ears (basically elf ears), and as soon as we can get the face-sliders to work in the editor, the new model will be added. A huge thanks to him for volunteering his time and effort. (The model Seth_Knight created wasn't used, but I still appreciate his effort)

Update: 10 Jan, 2018 @ 5:23pm

Update: 10 Jan, 2018 @ 5:22pm

Update: 10 Jan, 2018 @ 5:16pm

Update: 8 Jan, 2018 @ 9:07pm