XCOM 2
[WOTC] Vocaloid Squadmate Pack
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Update: 1 Dec, 2017 @ 5:45pm

Fixed the emission mask and emission value so that the LEDs actually look like they're lighting up. For some reason, I just discovered that turning off in-game AA also turns off bloom and the drity lense post processing effect. Glad I was wrong that FXS screwed up the bloom effect in the expansion.

Fixed the hair physics assets so that they scale properly with Musashi's soldier size mod. However, I can't for the life of me figure out a way to fix the ties' scale problem (Almost spent a whole day on this (´・ω・`)).

Added a few missing L10n strings.

Removed no longer used meshes and materials. Every performance improvement counts, right?

Update: 27 Oct, 2017 @ 9:34am

Update to fix the wrong socket names of several hairs. The issue prevented the physical assets to function properly when the hair is attached to different heads.

Update: 26 Oct, 2017 @ 7:35pm

A hotfix for Haku's facial and neck materials.

Update: 25 Oct, 2017 @ 9:10pm

Update released (October 25th)

Attention: This update WILL break the girls' customization[imgur.com]. You'll need the Uniform Manager mod to fix them.
I've made a video showcasing the new outfits, as well as demostrating the bugfix: https://youtu.be/iAt0n8csul0

Also, please note that there is a new mod dependency: Empty WOTC Deco Slots for XCOM Soldiers.

New features in this update:
  • Customizable hair colour
  • Customizable armour colour as well as two sets of handmade pre-colored textures (black and white)
  • Latex suit
  • Better texture quality (1k->2k) without increasing memory footprint
  • The speakers around their waists can be hidden now
  • A pair of shoes.
  • Haku is here.
  • Physx enabled neck ties.

You may want to subscribe One Million Colours Plugin For WOTC for better control of colours.

Detail about the customization lockup bug

Since I have done a major overhaul to the mod, almost all the template name have changed. The problem is if a character is using a no-more-exist cosmetic piece (in other words, in an "invalid" state), game will get confused and completely lock up all the cosmetic options. This is how it looks like[imgur.com]

In order to fix that you need to "flash" the character's invalid cosmetic state back into a valid one. Well, how can we do that if the game won't allow us to change anything at the first place? Uniform manager comes to help. All you need to do is to apply a uniform to the glitched character and it will make the character customizable again.

Check the video above if you really can't figure out how to use the Uniform Manager.

Update: 8 Sep, 2017 @ 8:52pm

Kagamine Rin joins the fight.

I actually have her in my LW2 campaign for quite a long time, just didn't feel like the quality is enough for public release.

Apology to those who loves her for doing a subpar job.

Update: 8 Sep, 2017 @ 9:56am

Teto is back!

Known bug: small rigging glitch around front hair, working on it.

Update: 2 Sep, 2017 @ 9:50am

Added Aoki Lapis, Sakine Meiko and Hatsune Miku.

Update: 1 Sep, 2017 @ 10:13pm

attempt to update thumbnail.

Update: 1 Sep, 2017 @ 10:08pm

Zatsune Miku ported.

Update: 1 Sep, 2017 @ 7:08pm

Added support for faction heros. Works well on Reaper and Templars but need a working invisible head mod to work fo Skirmishers, which doesn't exist.