Left 4 Dead 2

Left 4 Dead 2

OBO: Pistol, Magnum Handcannon script
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Update: 2 Sep, 2024 @ 2:07pm

Updates to recoil, slightly improved running accuracy, slightly nerfed stationary accuracy.

Update: 9 Feb, 2022 @ 8:14am

-Fixed incorrect damage and Penetration Power settings. They were updated on the Workshop page but not in the actual script file.
-Increased Spread Per Shot to 4 from 2, to match the doubled Spread Decay.
-Slowed Deploy Duration to 0.5 from 0.3.
These settings should make the weapon feel a bit more like a big, heavy pistol as opposed to the smaller Pistols.

Update: 7 Feb, 2022 @ 4:14am

BALANCE UPDATE
-Reduced damage from 125 to 120.
-Reduced PenetrationPower to 67 from 80.
-Reduced fire rate. Fire delay is now set to 0.285 from 0.25 (vanilla was 0.3).

Update: 3 Oct, 2019 @ 11:22pm

-Increased damage back to 125 to allow for stronger breakpoints again (4 shots = 500 damage exactly).
-Increased PenetrationPower from 75% to 80% to make piercing damage to second target equal 100 exactly, for the rare case of lining up two Specials.

Update: 3 Oct, 2019 @ 4:04am

Slightly reduced damage from 125 to 120, lowering overall DPS from 500 to 480.

Update: 25 May, 2019 @ 4:33am

Hotfix.

Update: 25 May, 2019 @ 4:26am

UPDATE:
Reduced mag size from 10 to 9.
Reduced penetration layers from 3 Commons to 2. Horde-busting will now be more the Pistols' forte.
Reduced vertical recoil back to vanilla value of 4.0 from 4.5. Should make it less nauseating to fire.
Dramatically reduced wordiness of description. Sorry, I tend to ramble when I type.

Update: 18 Nov, 2018 @ 11:58am

Reduced vertical recoil a bit as it made the gun difficult to enjoy using. Nerfed the damage from 175 to 125 to keep things fair and still fun.

Update: 7 May, 2018 @ 3:23am

Tweaked the way accuracy works; crouching will now put you where the standing accuracy was, and standing will be one increment worse than it was. This is to make the Desert Eagle not feel like a handheld Hunting Rifle, and to give purpose to actual sniper weapons that take a primary slot. Also made minor tweaks, such as reduced in-air accuracy penalty, and slightly reduced piercing damage (no effect on hordes).

Update: 2 Oct, 2017 @ 11:00pm

General balancing, including deploy duration tweaks.