Team Fortress 2

Team Fortress 2

Dark Roads
Showing 11-13 of 13 entries
< 1  >
Update: 17 Sep, 2017 @ 6:44am

- Added navigation file
- Fixed bots running to closed doors

Update: 17 Sep, 2017 @ 5:56am

- Changed map theme to bit more green'ish
- Adjusted railing placements in both spawn areas
- Fixed merasmus starting count from 3-1 to 5-1
- Fixed wrong textures in certain places
- Fixed BLU having red wardrobe models in spawn
- Removed doors that opened slowly - players now decide where they want to go freely
- Miscellaneous changes and fixes here and there
- Updated screenshots on workshop page

Update: 16 Sep, 2017 @ 1:46pm

First release to the workshop!