Garry's Mod

Garry's Mod

DoD:S Weapons on M9K Base
Showing 31-40 of 68 entries
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Update: 12 Sep, 2013 @ 11:45pm

Update: 12 Sep, 2013 @ 11:39pm

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Update: 12 Sep, 2013 @ 11:37pm

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Update: 12 Sep, 2013 @ 11:27pm

Update: 12 Sep, 2013 @ 11:25pm

None Provided

Update: 12 Sep, 2013 @ 11:23pm

None Provided

Update: 12 Sep, 2013 @ 11:18pm

Guess I should start writing batches to make these updates easier.

Update: 12 Sep, 2013 @ 8:01pm

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Update: 22 Aug, 2013 @ 2:52pm

More update to the penetratoin disabler

Update: 12 Aug, 2013 @ 2:36pm

Corrected penetration disabler