Garry's Mod

Garry's Mod

Bramble's SWEPs
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Update: 20 Nov, 2018 @ 8:57pm

- Added the Forcefield Deployer, Handheld Flak Cannon, and Homing Plasma Cannon
- Smoke Gun fires 20% faster but is no longer automatic
- Red Ion Cannon plasma spheres now drop between 2 and 4 red ion chunks rather than always being 4

Update: 18 Nov, 2018 @ 6:46pm

- Added the Dismantler, a precise anti-forcefield weapon
- Plasma Sniffers shouldn't bug out and lag the game when exploding anymore
- Plasma Sniffers have doubled health, fire 40% fewer bullets, and generate smaller explosions in their vicinities

Update: 15 Nov, 2018 @ 4:05pm

- Smoke Gun now deals a very small amount of damage
- Colored Sphere Gun's secondary red sphere attack's cooldown has been reduced by 0.5 seconds
- Bullet Hell and Railgun are no longer admin-only
- Generic Gun now deals 4-5 damage with its primary attack instead of a flat 5
- Plasma Cannon now fires its homing ring once every 10 shots instead of once every 5 shots
- Red Ion Cannon has 50% greater ammo capacity and consumption
- Added the lag warning to the Plasma Sniffer
- Quadrillion Cannon now has a limited amount of ammo
- Strike Retargeter's cooldown has been reduced by 33%
- Silent but Deadly's primary cooldown has been increased by 31%, and its secondary damage has been reduced by 40%
- Numerous grammatcal improvements

Update: 6 May, 2018 @ 12:31am

- Added the Red Ion Cannon
- Deth Field is no longer admin only

Update: 2 May, 2018 @ 1:49pm

- Forcefields are no longer admin-only
- Sniffers and other homing projectiles no longer target the person who fired them off
- Sniffers and Plasma Sniffers will explode if they collide with too many obstacles
- Significantly reduced the delay between firing a homing projectile and that projectile being able to lock onto a target
- Fixed a bug that caused manually-spawned entities to behave oddly
- Fixed a bug that caused a forcefield's strength to deplete if a chair was within one

Update: 26 Apr, 2018 @ 1:27pm

- Changed the Plasma Cannon's sounds
- Doubled the speed of the Plasma Sphere and made it look prettier
- Homing plasma rings have a much shorter lock-on radius
- Updated a couple of descriptions
- Tesla's standard mode is no longer admin-only
- Under-the-hood improvements

Update: 26 Nov, 2017 @ 12:21pm

- Plasma Cannon's secondary now uses a charging mechanism similar to the Tesla's

Update: 24 Nov, 2017 @ 2:33pm

- Plasma Cannon now uses AR2 ammo
- Plasma rings do less fire damage
- Every fifth plasma ring does slightly more damage and locks onto targets
- Fixed a bug with Crow Markers not getting destroyed when running out of health

Update: 22 Nov, 2017 @ 3:53pm

- Plasma Cannon fires faster but does a little less damage
- Plasma Cannon now has a secondary attack

Update: 22 Nov, 2017 @ 2:43pm

- Added the Plasma Cannon