Don't Starve Together

Don't Starve Together

Idea Testing
Showing 21-30 of 40 entries
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Update: 22 Jan, 2018 @ 8:08am

added new disabled sounds: bird trap rustle and wormholes(open, close, and idle)
added walk to with right click on map

Update: 15 Jan, 2018 @ 1:01am

fixed crash caused by leaving sanity station shape as disabled

Update: 12 Jan, 2018 @ 3:54am

another bugfix with the bird thing
added sanity station auto-dropper - credits to t shaw for the code, and faraday for the idea
no comments regarding how to split mod up, so i suppose i'll leave it as is

Update: 8 Jan, 2018 @ 9:49pm

fixed the oversight of no right click action for birds, we need to teleport em right?

Update: 8 Jan, 2018 @ 9:37pm

big compatability update, everything "should" work regardless of movement prediction or local hosted caveless
no more sliding while moving or dropping
default bird action is always examine unless holding force attack, with no rightclick action
dropping single items will also be aligned to grid now

big thanks to t shaw for figuring out the drop handling with movement prediction on!

Update: 7 Jan, 2018 @ 1:29am

lots of general code cleanup and a few minor bug fixes
fixed issue where you would slide instead of walking when clicking to move with movement prediction on

sliding while dropping with movement prediction on feels unfixable
i can make it not slide, but the drop won't be 100% on grid spot
if you play with movement prediction, you have to live with the slide, turn prediction off, or disable dropping on grid

the undocumented feature of not clicking on birds unless you hold force attack or force inspect also doesnt work with movement prediction on. i can fix this one, but undecided on the best way atm

i may also be splitting the mod up soon, as the concept was for testing ideas. if anyone reads these notes, let me know in the comments your thoughts regarding this.

current ideas are
annoying shit disabler -_-
control improvements
sanity station builder, which will include a function to auto build the station with your choice of shapes courtesy of t shaw killer and faraday

Update: 31 Dec, 2017 @ 9:45pm

fixed mod conflict with health info which caused health info not to be displayed in some conditions
birds now unclickable with leftclick unless holding force attack or force examine

Update: 30 Dec, 2017 @ 2:34am

fixed another bug with using rightclick to cancel structure placement
fixed bug where rightclick examine would be available when the entity was not inspectable

Update: 29 Dec, 2017 @ 1:21am

added config option to disable obelisk sounds

Update: 29 Dec, 2017 @ 12:52am

removed walk to and examine actions on left click for birds, aka, no more clicking flying birds when spam clicking
fixed bug where you couldn't cancel structure placement with right click while holding lazy explorer with double click option enabled