Stellaris

Stellaris

Everything Spawns for Vanilla
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Update: 16 Mar, 2023 @ 2:33pm

- Removed anomaly null spawn chances (Thanks Dr. Nolegs)
- Fixed game start event not being updated
- Fixed Gray not spawning in dragon-only cluster

Update: 14 Mar, 2023 @ 10:12pm

Updated to 3.7.*

Update: 6 Mar, 2023 @ 3:57pm

- Fixed Shrouded Fallen Empire system not spawning

Update: 6 Mar, 2023 @ 12:16am

- Fixed bug for getting several of the same precursor start event

Update: 4 Mar, 2023 @ 10:57pm

Updated to 3.6.*

Update: 25 Nov, 2021 @ 1:10am

Updated to 3.2.1
- Merged Special Edition features into main mod
- Fixed bug when only one fallen empire alive and War in Heaven about to start

Update: 26 May, 2021 @ 12:38pm

Fixed: Privateer Conglomerate not spawning

Update: 22 May, 2021 @ 1:53pm

Updated to 3.0.3
- Changed Resolutions to have appropriate crisis types
- Ending Crises will now properly end the individual crisis
- Minor changes to Precursor Story Pack compatibility code
- Removed changes to gateway system spawns

Update: 4 Mar, 2021 @ 3:43pm

Removed dependencies={} from descriptor file to reduce complaints

Update: 22 Nov, 2020 @ 4:42am

Updated to 2.8.*
- Made all three caravans spawn
- Changed L-Cluster spawning so there is a chance of an empty L-Cluster (dragons will still spawn though)